Scale and resize in WS

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

Scale and resize in WS // Archive: Tech Forum

1  |  

Post by Changa // Jul 17, 2007, 11:13pm

Changa
Total Posts: 187
pic
Hi,

most probably I missed something reading the manual, but how to resize an object in one direction (not from the center) like in Model side?

Post by Jack Edwards // Jul 17, 2007, 11:49pm

Jack Edwards
Total Posts: 4062
pic
Nope. Not missing anything that I'm aware of... :p


-Jack.

Post by Changa // Jul 18, 2007, 1:59am

Changa
Total Posts: 187
pic
Then I am going to add this to feature suggestions. Try to explain why I need directional resizing. Imagine that you modeled a number of objects not caring about the actual sizes and want to place them in one scene, let's say, on the floor. As the first step you need to place all of them onto one plane, then try to resize all of them to mach each other then put them down to the floor, scale again, put on the floor ... I think that one side of the object should keep its position in order not make many iteration in this simple procedure instead of just one. And the other suggestion is to have good measurement tool for precise tasks like architectural modelling or engineering.

Post by parva // Jul 18, 2007, 2:55am

parva
Total Posts: 822
pic
in silo I do it with face selections+soft selection, should be possible in trueSpace too. Finally snapping the faces to the goal object and voila. Unfortunatly truespace has no component snapping (snapping verts,lines,faces to other objects) yet.

Post by Jack Edwards // Jul 18, 2007, 3:50am

Jack Edwards
Total Posts: 4062
pic
Ahah, I had an idea: Have you tried moving the axis to the edge you don't want to move and then scaling?


-Jack.

Post by frootee // Jul 18, 2007, 4:05am

frootee
Total Posts: 2667
pic
that should do it.


Froo

Post by Changa // Jul 18, 2007, 4:19am

Changa
Total Posts: 187
pic
Thanks Jack and Parva, In Model side I do it just dragging one side of the object. One movement. Maybe snapping works, but if I want to rank objects to one level, not to object? Of course it can be done by axis movement, but again it needs more time (not easy to place axis exactly to the right position). I mean that WS "improved" object widget lost one useful feature. The "best" is the enemy of the "good".:(

Post by Jack Edwards // Jul 18, 2007, 4:51am

Jack Edwards
Total Posts: 4062
pic
Maybe it would be useful if someone implemented a custom widget that has the same behavior as the old widget?


Personally I like the new widget better and I always found the old widget frustrating, but I think a lot of the old time users would probably appreciate having the old widget as an option.


-Jack.

Post by spacekdet // Jul 18, 2007, 4:58am

spacekdet
Total Posts: 1360
pic
The Cage is dead!
Long Live The Cage!
7549

Post by Jack Edwards // Jul 18, 2007, 7:15am

Jack Edwards
Total Posts: 4062
pic
LOL Spacekdet! :)


-Jack.

Post by weaveribm // Jul 18, 2007, 8:09am

weaveribm
Total Posts: 592
Oh no I thought this one-way resizing was something I would find out about later. Just when I thought I was out, they pull me back in

Peter
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2021. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn