Dribble render issue

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Dribble render issue // Archive: Tech Forum

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Post by rjeff // Dec 23, 2007, 6:28pm

rjeff
Total Posts: 1260
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Ok has anybody else run into this? It seems Dribble has a issue with Simbiont? This may have been posted before and I overlooked it. Also you can see it has an issue with the image I used for my picture. To see the image how it should look..reference the SMC #24.

Post by Liger ZERO // Dec 23, 2007, 7:10pm

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I think Dribble does not support Simbiont yet. The other thing it might be is if you have the image applied to a double sided poly plane it will cause that odd render problem. You might want to try a single sided poly plane.

Post by rjeff // Dec 24, 2007, 4:11am

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I just selected plain..plane...did not know there was a difference.

Post by kena // Dec 24, 2007, 4:38am

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You CAN specifically state that you want an object to become double-sided. I'm not sure if you can do the opposite...

These are the defaults:

10216


If you put an "x" on Double sided, then you can be inside an object and see the textures of the "walls" when you render. This allows you to use a skybox or skysphere in your renderings.

Post by jayr // Dec 24, 2007, 8:11am

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i think simbiont support is somthing simon is planning for dribble i've run into that plain(?) problem too, i think it's been discussed before but not sure when.


What is the picture of? it looks like a good one in the smc 24 image

Post by rjeff // Dec 24, 2007, 9:34am

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The painting you see..it not the focus image. The mantel and fireplace is. The painting is of Noah's ark painted by Tom Dubois. The mantel and fireplace is my fireplace,with a few changes. The painting is haniging above it.

Post by Liger ZERO // Dec 24, 2007, 4:24pm

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Total Posts: 124
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My bad, I didn't tell you how to get single-sided poly plane.:o If you right click on the poly plane icon when it's not selected it will pull up some options. Then just select single-sided.:)
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