Nutty Bot

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Nutty Bot // Work in Progress

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Post by 3dfrog // Sep 21, 2007, 2:52pm

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Hello


Trying to break my rut by doing something pure fun. Here is my nutty bot. I will model him some pals. Gonna give him a rig too, made him all seperate parts so he's easy to rig.


Well feel free to love or hate him. He was fun to make.

Post by Jack Edwards // Sep 21, 2007, 2:55pm

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That's pretty zany looking 3dfrog :) must be a coincidence that he's standing on the red carpet..... ;)

Post by TheWickedWitchOfTheWeb // Sep 21, 2007, 3:31pm

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He gets my vote! Looking forward to seeing his mates

Post by Steinie // Sep 22, 2007, 4:53am

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If he lives on hotdogs his hands are developed and ready!:D I think animating this one would be fun. I like his blue arm sections the most.

Post by kena // Sep 22, 2007, 7:09am

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NICE! I like the way you used the extruding to make the head. The electric arms are good too.

Post by 3dfrog // Sep 22, 2007, 7:12am

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Thanks folks


And the emmy goes to..... nutty bot. Good thing I got that shot of him on the red carpet to give to the press.


I changed his hands so he can clamp things other than hot dogs. I think he looks better now.


He is real simple but I like him.

Post by 3dfrog // Sep 22, 2007, 10:58am

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I pretty much have him rigged. I have to mess with the joint limits some more to get him to move right, but the rigging went smoothly.


Here he is striking a little pose.

Post by 3dvisuals dude // Sep 22, 2007, 1:34pm

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Nice!

It'll make a cool Avatar when truePlay2 gets here too!:D

(Hope he gets along well with cones!)

- Mark / 3dvisuals dude

Post by 3dfrog // Sep 22, 2007, 2:41pm

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thanks 3dvd


Here is a little movie of him exercising, quicktime, about 1 meg.


http://www.3dfrog.com/wips/nuttybotexercise.mov

Post by 3dfrog // Sep 23, 2007, 10:40am

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Here he is doing a little breakdancing to a song selected by wicked witch of the web.


http://www.3dfrog.com/wips/breakbot.mov

Post by 3dvisuals dude // Sep 23, 2007, 11:29am

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LOL!

Those are a scream!:)

I would have preferred "Rock and Roll Hoochie Coo" as the music clip for breakbot myself, he looks like he could use a dose of Rick Derringer music to loosen him right up!:D

http://www.kbapps.com/lyrics/jam/rockh.html

Fun stuff, well done!

- Mark / 3dvisuals dude

Post by 3dfrog // Sep 23, 2007, 4:10pm

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Made some improvements:


http://www.3dfrog.com/wips/breakbot3.mov

Post by 3dfrog // Sep 25, 2007, 3:09am

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I spent all day yesterday tweaking this bit. I think I have it to a point I'm satisfied with and will move on to adding more dance moves now. So here he is so far:


http://www.3dfrog.com/wips/breakbot5.mov


What took the longest time was working around the bone stretch bug but I managed to overcome it. I think this bit works out pretty well.

Post by trueBlue // Sep 25, 2007, 9:53am

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I like it! Very nice and smooth. Vray?

Post by jamesmc // Sep 25, 2007, 10:03am

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I can't seem to view your Quicktime movies in IE or Mozilla Firefox.


I have the latest Quicktime, 7.2XX.


It crashes my browser every time I try to view it.

Post by 3dfrog // Sep 25, 2007, 2:16pm

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Thanks trueblue. Not Vray, its a realtime render, not bad huh?


I attached a wmv of it for you james. The quality is not as good but at least you can see it. Quicktime plugin is quirky on windows, i can view most things but then sometimes for some reason it doesnt like a movie and it wont open. It is part of apples plan to take over the world. Muahahahahaha.

Post by Steinie // Sep 25, 2007, 4:56pm

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NOW I know why his head is that shape! Really cool and worth repeated views! Had me laughing.

Post by Jack Edwards // Sep 25, 2007, 7:20pm

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Definitely some fun happening here. If it was a bit longer I bet it could be an animation contest entry winner... ;)

Post by jamesmc // Sep 25, 2007, 7:23pm

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Thanks trueblue. Not Vray, its a realtime render, not bad huh?


I attached a wmv of it for you james. The quality is not as good but at least you can see it. Quicktime plugin is quirky on windows, i can view most things but then sometimes for some reason it doesnt like a movie and it wont open. It is part of apples plan to take over the world. Muahahahahaha.



haha! funny. :)


Thanks for the WMV.. It's peculiar, I can open some MOV's, but others crash. I've re-installed browsers and quicktime to no avail.

Post by 3dfrog // Sep 26, 2007, 1:06pm

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Thanks. That's just the first 1/3 of the dance routine. Also there will be a setting. And I plan on entering to the gallery when finished :)

Post by tylerh // Sep 26, 2007, 2:19pm

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That looks very cool, good job! It would be neat to have the blue parts of his arms and legs animated to look like there is a current going through them.


At the risk of getting off topic, what do you mean by real time renderer? Is that just the basic type that comes with TS?

Post by 3dfrog // Sep 26, 2007, 2:31pm

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Thanks


A realtime render is when you use the save to file icon and it makes an image of your workspace window just as it is. It is different than other renders such as vray because all the settings are viewed in actual time as you work. So when you set antialiasing in the window that is the antialiasing for your render. All the settings are the textures and settings in the panels that you see happen real time.

Post by butterpaw // Sep 27, 2007, 2:42am

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Your Nutty Bot is adorable!

very imaginative ...I want heeem! :p

Loved the break-dancing .. such nice natural looking animation :)

Post by 3dfrog // Sep 27, 2007, 4:24am

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Ask and you shall recieve.


Here is the nutty bot model:


http://www.3dfrog.com/wips/forums/nuttybot.RsObj


If you try to animate him I warn you that the bone stretching bug affects this model badly and takes a lot of tweaking the ik handles to correct the bone stretch. I can't wait for 7.6 :)

Post by butterpaw // Sep 27, 2007, 5:55am

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Awww thankies!! :D

I shall enjoy having a closer look at him :jumpy:

^_^

Post by MadMouse // Sep 27, 2007, 8:56am

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I cant believe that it took me this long to look at your nutty bot. Now I have I'm really impressed, especially with his break dancing. Really fun and really well executed. Makes me want to try my hand at animating.


Keep 'em coming matey.


Steve
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