saving in workspace

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

saving in workspace // New Users

1  |  

Post by Ronin28 // May 12, 2007, 8:16am

Ronin28
Total Posts: 10
Is there a way to save or export models in workspace view

Post by Jack Edwards // May 12, 2007, 8:43am

Jack Edwards
Total Posts: 4062
pic
Yes, use the Library panels. Right click one the empty space in one of the libraries and choose insert as object, or insert as scene.

You can customize the libraries using the Library Browser icon near the bottom right of the screen.

Edit: To export models:
Right click on it in the library and choose export.
To export in cob or 3ds format you have to go to Model side and click File->SaveAs.
To export in obj format you have to load the Luuv tsx plug-in on model side and alt-click on the icon for that plug-in.

-Jack.

Post by Jack Edwards // May 12, 2007, 8:48am

Jack Edwards
Total Posts: 4062
pic
Also I forgot to mention that Caligari has indicated that they intend to work on Exporters next, so a future patch or point upgrade should give us the ability to export directly to common 3d formats directly from Workspace side.


-Jack.

Post by Ronin28 // May 12, 2007, 9:10am

Ronin28
Total Posts: 10
Ok that answers my question. I'll just stick with a older version of the directx sdk till they update the exporter.

Post by roman // May 12, 2007, 9:20am

roman
Total Posts: 320
I saw the comment about only supporting pixel shader1.0 o X format export. Certainly that would be something we will address very soon. Also our plan is to add Collada format in near future I wonder if majority of you agree with this priority.

Post by Jack Edwards // May 12, 2007, 9:23am

Jack Edwards
Total Posts: 4062
pic
I'd love to have Collada format Roman. :)


That would open up a lot of new markets for TS especially if it supports the new animation. And would allow TS to fit into existing production pipelines.


-Jack.

Post by Ronin28 // May 12, 2007, 9:24am

Ronin28
Total Posts: 10
Thanks for the reply. And thanks for addressing the problem. And Collada would be awesome. :banana:

Post by transient // May 13, 2007, 1:50pm

transient
Total Posts: 977
pic
Collada support would rock.

Post by RichLevy // May 13, 2007, 2:04pm

RichLevy
Total Posts: 1140
pic
Collada would be cool

Collada and FBX would be cooler

Collada and FBX and OBJ would Rock Hard


Rich


add BVH and MDD would make me bow to California and cry tears of joy!!!
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2021. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn