Tutorial number One

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

Tutorial number One // New Users

1  |  

Post by TylerZambori // Jul 12, 2007, 7:27pm

TylerZambori
Total Posts: 100
hi all,


Well it doesn't get any more noobish than this. I'm trying to do Tutorial

number One, chapter one, page one of the manual. It says to set selection

to "face" or "closest element." The nearest thing to this I see is a section

called "mesh editor settings" which has "select only front opacity faces"

checked. Is that what they are talking about? Or do they mean the "select

faces" icon or also the "select nearest element" icon? It seems like

something is not quite coordinated....


Also when they refer to the sweep tool, do they mean: normal sweep?


Also, I put this thing on "soft selection" and now I can't get it back to

normal. I was just playing around, but now I can't change it. I tried

unchecking it on the panel, but that didn't work.


Hey at least I made it all the way through the butterfly tutorial in the

LW book, and made the butterfly fly past the colllege!


TIA


Tyler

Post by Norm // Jul 13, 2007, 5:20am

Norm
Total Posts: 862
pic
Ch3: 3.3.17 pg48 shows the icon they are discussing.

Post by TylerZambori // Jul 13, 2007, 6:41am

TylerZambori
Total Posts: 100
Ch3: 3.3.17 pg48 shows the icon they are discussing.


Looks like I need to start with chapter three, not chapter one.

Thanks.

Post by TylerZambori // Jul 18, 2007, 9:55am

TylerZambori
Total Posts: 100
Also, I put this thing on "soft selection" and now I can't get it back to

normal. I was just playing around, but now I can't change it. I tried

unchecking it on the panel, but that didn't work.


Ok the answer to this part was in chapter 3, page 10. I had to uncheck

"connected" in the settings.


Thank you, me.

Post by TylerZambori // Jul 18, 2007, 10:04am

TylerZambori
Total Posts: 100
Ok the answer to this part was in chapter 3, page 10. I had to uncheck

"connected" in the settings.


Thank you, me.


Ok, wrong again. I still can't turn it off. Not even if I start

a new scene, or close & re-start the program. The only thing

that works is re-installing it.


How do I turn off soft selection?

Post by Cayenne // Jul 18, 2007, 11:21am

Cayenne
Total Posts: 144
pic
If you change the selection mode to the white object arrow in the same toolbar as the soft selection then it should toggle the tool to off, or if you choose one of the other selection methods , ie pick and paint selection.

Post by TylerZambori // Jul 18, 2007, 11:43am

TylerZambori
Total Posts: 100
If you change the selection mode to the white object arrow in the same toolbar as the soft selection then it should toggle the tool to off, or if you choose one of the other selection methods , ie pick and paint selection.


Yep I tried that. Doesn't work.


I already re-installed the prog again. Now I'm afraid to

touch soft selection.

Post by Cayenne // Jul 19, 2007, 6:17am

Cayenne
Total Posts: 144
pic
hi apologies, yes i see now using the white object arrow doesn't toggle the mode off , by selecting another picking method will change the selection mode here and toggle the soft selection off.

Post by denden // Aug 22, 2007, 2:36am

denden
Total Posts: 14
Which manual? Mine is for trueSpace 6 and evidently not the right one.


Dennis Hallinan

Post by weaveribm // Aug 22, 2007, 6:06am

weaveribm
Total Posts: 592
It says to set selection to "face" or "closest element." The nearest thing to this I see is a section called "mesh editor settings" which has "select only front opacity faces" checked. Is that what they are talking about?

I could be wrong Tyler but select only front opacity faces is an option in the panel which I forget its name :) but which is normally to the right of the screen in a vertical window along with er, don't make me start it up it takes hours on this work machine lol - the three main panels where you set the bridge on or off or Auto and so on

You should instead be looking for selection icons within the main Workspace window perhaps... where there are icons for selecting faces and so on after selecting an object

Sorry if I'm getting it wrong mate

It seems like something is not quite coordinated

It does to start with yes it's like being a three-year-old again "No use the fork, the thing with the pointy bits in a line" but if you report what you're finding and maybe an image, ever so many people will be happy to help you'll find

Peter

Post by TylerZambori // Sep 24, 2007, 10:44am

TylerZambori
Total Posts: 100
It says to set selection to "face" or "closest element." The nearest thing to this I see is a section called "mesh editor settings" which has "select only front opacity faces" checked. Is that what they are talking about?



I could be wrong Tyler but select only front opacity faces is an option in the panel which I forget its name :) but which is normally to the right of the screen in a vertical window along with er, don't make me start it up it takes hours on this work machine lol - the three main panels where you set the bridge on or off or Auto and so on



You should instead be looking for selection icons within the main Workspace window perhaps... where there are icons for selecting faces and so on after selecting an object



Sorry if I'm getting it wrong mate



It seems like something is not quite coordinated



It does to start with yes it's like being a three-year-old again "No use the fork, the thing with the pointy bits in a line" but if you report what you're finding and maybe an image, ever so many people will be happy to help you'll find



Peter




Bit I am selecting icons within the main workspace window. it's still happening - if I select one selection option, I can;t get out of it, and

clicking on another type of selection icon doesn't get me out of it.


For a while there I thought if I click on the red down arrow that was the trick,

but not any more.


I just re-installed it again, and am still having the same problem.


The white arrow icon for selecting does stay on the menu bar, but no

matter how many times I click it, it won't select (i.e. the background of the

icon does not turn from grey to white to show that it's selected), and I'm

still stuck in soft select mode.


One icon to the right, the icon for selecting faces does highlight,

but it is still stuck in "select vertices" mode.


I don't see what I could be doing wrong. It does the same thing whether I

"select only front opacity faces" or not.

Post by TylerZambori // Sep 24, 2007, 11:22am

TylerZambori
Total Posts: 100
I guess what I'm going to have to do is use something like "pick and paint selected" to select specific faces on an object, while in point edit mode.


Wait.....was the white arrow even meant to be used in point edit mode?

Maybe that's the problem......maybe it just gets you in and out?


Geez!

Post by Jack Edwards // Sep 24, 2007, 8:56pm

Jack Edwards
Total Posts: 4062
pic
Tyler, have you tried right clicking in an empty place of the 3D view? Right click is used to exit tools and if no tool is selected will exit PE mode. You can also exit PE mode by clicking on the white arrow icon.

When in PE mode a selection type is always active, so to change selection types, just click a different one.

Keep in mind there are two sets of icons for selection.

The first is "how" you are selecting:
Pick, paint, rectangular drag, etc.

The second is "what" you are selection:
Context, vert, edge, face, loop

Edit:
Almost forgot. You also will want to change the select mode depending on the situation.
The Select Nearest Element icon makes it so selections only select things facing you.
The Select From All Elements icon makes it so you can select through the object.

Also some of the tools have a "connected" option if you right click on them. This will limit selection so that seperated mesh sections are not selected when using that tool.

You need to pick the right combination of those to select what you are looking to select.

Also holding down CTRL will let you add to a selection and SHIFT will subtract from a selection.

Let me know if that helps. :)

Post by TylerZambori // Sep 25, 2007, 3:44pm

TylerZambori
Total Posts: 100
Tyler, have you tried right clicking in an empty place of the 3D view? Right click is used to exit tools and if no tool is selected will exit PE mode. You can also exit PE mode by clicking on the white arrow icon.


When in PE mode a selection type is always active, so to change selection types, just click a different one.


Keep in mind there are two sets of icons for selection.



The first is "how" you are selecting:

Pick, paint, rectangular drag, etc.


The second is "what" you are selection:

Context, vert, edge, face, loop


Edit:

Almost forgot. You also will want to change the select mode depending on the situation.

The Select Nearest Element icon makes it so selections only select things facing you.

The Select From All Elements icon makes it so you can select through the object.


Also some of the tools have a "connected" option if you right click on them. This will limit selection so that seperated mesh sections are not selected when using that tool.


You need to pick the right combination of those to select what you are looking to select.


Also holding down CTRL will let you and to a selection and SHIFT will subtract from a selection.


Let me know if that helps. :)


I didn't know that about CTRL and SHIFT, thank you. You know, I think maybe I'm just having to do a bit of unlearning already, because in xsi

when you click on the big white arrow, that lets you select whatever you click on. I'll get used to it.


I guess you mean right click exits tools and puts you in PE mode, right?


Thanks very much, that helps.


Maybe I better go start with chapter 2 even though it's not the most interesting place to start.

Post by Jack Edwards // Sep 25, 2007, 7:27pm

Jack Edwards
Total Posts: 4062
pic
Glad to help :)


Right click enters and exits PE mode. It also cancels/exits the currently active tool.


The one tool with a significantly different workflow, is the bridge tool, which requires you to press "Enter" to complete the tool. Right click cancels/exits the tool as usual though.


You can use the white arrow icon to select objects, but not for selecting elements -- since it exits PE mode and other active tools as one of it's functions. ;)


-Jack.

Post by fahembree // Sep 27, 2007, 10:54am

fahembree
Total Posts: 123
pic
I have noticed the same problem also. If I create a cube and add some loops and quad divide to add more faces and then use the face select icon and the white arrow to select some faces and move & etc. Then I change my selction mode to the loop icon and manulipate a few faces and then cancel and try to go back and use the arrow icon to select faces again nothing will select any more. I have to use the select/move icon to get things working again. There seems to be a bug here to me.

Post by Jack Edwards // Sep 27, 2007, 12:02pm

Jack Edwards
Total Posts: 4062
pic
White arrow icon is not for selecting faces. It's for selecting objects. Clicking on the white arrow will exit PE mode.

Post by fahembree // Sep 27, 2007, 2:32pm

fahembree
Total Posts: 123
pic
Oops, yes you are correct. That one difference between the work space and model space.

Post by fahembree // Sep 28, 2007, 1:47am

fahembree
Total Posts: 123
pic
I think what confused me was that if I am in workspace and I select an object with the white arrow (object) icon and then right click to go in to point edit mode, I can than select faces, but the icon still show the arrow icon as being active, so you think you are still using that icon, but if you select the tools pallet and hold down to display all of them, you can see that the pick and move icon is really activated, the tool display did not update to show this (as would be the case in all other software that I know of)? Additional TS inplies that icons are updated based on commands activated.

Post by Jack Edwards // Sep 28, 2007, 2:26am

Jack Edwards
Total Posts: 4062
pic
Ah. That's a good point. Possibly something the devs could address. ;)
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2021. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn