Rubik's Cube

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Rubik's Cube // New Users

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Post by optimiztic // Jul 28, 2007, 8:12am

optimiztic
Total Posts: 43
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I'm trying to run the Rubik's cube active scene example by Johny Tho (from the Caligari website--Home, then Content), but it's malfunctioning. Rotations about the x and z axes, which are controlled by the left and right bands of keys (6 each) on the keyboard work properly, but the central keys for the y-axis rotation seem to be performing a mixed-up rotation around the z-axis.


The script is written symmetrically for the y and z axes, and I see no obvious mistakes. I don't understand the primitives (matrices) yet that are being accessed to perform the rotations.


Is this just my setup, or does somebody else see the same problem? I'm using tS 7.51 and the scene was written under tS 7.11. Do we have some kind of matrix regression problem in 7.51?


Thanks,


Don


:confused:

Post by Cayenne // Jul 29, 2007, 9:46am

Cayenne
Total Posts: 144
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Hi , Johny has provided a fixed version to use in truespace75.

the page with the original download will be updated with the version posted here.


please try this one and say if it causes any problems.


thanks .


thank you Johny as well if you read this post.

Post by optimiztic // Jul 29, 2007, 12:45pm

optimiztic
Total Posts: 43
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Cayenne and Johny,


Thank you! It works perfectly now.


Don

Post by optimiztic // Jul 29, 2007, 12:47pm

optimiztic
Total Posts: 43
pic
Cayenne,


Please note that I originally got the cube scene from the Contents page of the Caligari site -- you may want to check that one as well.


Don
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