Point edit help please

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Point edit help please // New Users

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Post by weaveribm // Sep 5, 2007, 7:28am

weaveribm
Total Posts: 592
Really enjoying the Workspace point edit functions but I'm stuck now, I'm following the excellent videos in the 7.51 manual but one function that I sense will be very important escapes me...

I want to create a 'trough' for want of a better word and I created a cube and subdivided it, selected a group of faces and pulling them along to create a space (bit hard to describe so shots below)

Sweeping or dragging the normals into the cube I expected would create the space within the cube

But geometry is left behind and I can't figure out why, the faces/edges left behind in the sweep... so the wanted space has a face-cap. Am I making sense do not answer that question :)

How can I sweep/drag the selected faces into the cube to create a space please with cleaned-up geometry?

I know I can make this sort of object in other ways but I don't want to ignore some function that I'll need for the future. I've cobbled-up objects up until now but now I want to get into point-editing at the ground floor and the key's around here somewhere, I know I can take the alternate course of making unions of cubes and so on to make this type of object but that's so twentieth century :)

Peter


Ready to sweep into the interior Doctor Livingstone
http://i117.photobucket.com/albums/o63/Mington/point_editinvestigation_readytoswee.png

Not what's required...
http://i117.photobucket.com/albums/o63/Mington/point_editinvestigation_sweepleaves.png


Trough-type object required
http://i117.photobucket.com/albums/o63/Mington/trough.png

Post by Jack Edwards // Sep 5, 2007, 8:16am

Jack Edwards
Total Posts: 4062
pic
Holding down the CTRL key allows you to extrude the faces as a group.


But that's not going to work to create the shape you are looking for. The method I would use would be to delete the faces you don't need, then create the faces you want by selecting the opposite edges and clicking the add face tool.


I'll make a quick video to demonstrate.


-Jack.

Post by Jack Edwards // Sep 5, 2007, 8:54am

Jack Edwards
Total Posts: 4062
pic
LOL made 3 of them. One showing my way. Then I realized that there was a way to do it with the extrude too. ;) And finally a method with inset and welding :)

(XVid Codec)

Post by weaveribm // Sep 5, 2007, 10:59pm

weaveribm
Total Posts: 592
Thanks a million Jack for those wonderful masterclasses in modelling or possibly virtual carpentry, what you chaps over there would call 'awesome' one believes :)

Those videos are going to help many people starting out Jack. We select a face and try to sweep it and the sweep takes all the surrounding geometry along for the ride aaggghh! we've run into a feature :)

delete the faces you don't need, then create the faces you want

Delete/create faces? Holy Macaroni :)

This place is nothing less than seminar rooms at the University of 3D, all new to me is this nuts-and-bolts object manipulation and very interesting

Huge morale-booster too sir seeing that what I'd hoped for can indeed be done, very much appreciated!!

Peter
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