Use "old" Paks (ani, fx, ray, de) in 7.51

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Use "old" Paks (ani, fx, ray, de) in 7.51 // New Users

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Post by TAM // Jan 14, 2008, 8:59am

TAM
Total Posts: 3
I'll see some materials in the Material Library but if I use them, they won't work. What may I do (convert...) to use them?


Are there any other tricks to use the "old" packs?

Post by stan // Jan 14, 2008, 9:32am

stan
Total Posts: 1240
pic
you put old mlb's into main library folder..when you open the material library browser it will be there as read only .. once open it becomes an mtl you can then remove the old mlb..

Post by TAM // Jan 14, 2008, 10:25am

TAM
Total Posts: 3
Hello Stan,


they are mtl-files and I can see the materials but they didn't work.

Post by stan // Jan 14, 2008, 11:53am

stan
Total Posts: 1240
pic
great the pic tells me that's a mtl library made from shaderlab, so you need shaderlab installed from the pak before it's usable

the last version of shaderlab is now free here..http://www.primitiveitch.com/pub/

Post by TAM // Jan 15, 2008, 8:13am

TAM
Total Posts: 3
It works super. Thank you Stan!


I've a 2'nd problem with the ray-catcher plug-in. If I'll get the ray-catcher library, the message "Shader "ray-catcher-pro" cannot be found..." appears. The "Ray-Catcher.tss" and "Light-Object.tss" are in the "/Shaders/Material" folder. What is the reason for this effect?
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