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best hotkey layout
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These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
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best hotkey layout // New Users
Post by CyborgPrime // Jun 20, 2008, 10:54pm
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CyborgPrime
Total Posts: 7
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What is the best hotkey layout?
I have my camera views set to my standard "wasd" movement keys (w=ft view, s=bk view, a=lt view, d=rt view).
Is there a hotkey layout that works better / faster than that or the default hotkey layouts? |
Post by W!ZARD // Jun 21, 2008, 1:50am
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W!ZARD
Total Posts: 2603
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I'm not sure there is a 'best' hotkey layout as different people have different preferences. For example I usually use the mouse in my left hand (although I am right handed - this is from working in a call centre where the right hand operated the phone).
Also, not knowing which version you use makes a difference too. Start with the default layout and see what works best for you. Unfortunately you can use the same layout in Model side as you do in Workspace. In workspace the WASD combo you mention is used for First Person Navigation.
In model side I use the same layout I used in tS6.6 and 5.1.
Q,W,E = Object, World and Screen coordinates respectively. P = Point Edit mode. R = remove selected element (in PE mode).
I leave Z, X and C at default for Object move, rotate and scale and V, B, N fore move, rotate and scale in PE mode. M opens the material editor.
I almost always use a single view and switch views using the Number pad - 1 = perspective view 2 = front view
4,5 6 = Left, Top, and Right respectively - 8 = rear view and 9 = View from Object.
I often change things around according to my current project requirements. tS 7.x has different default hotkeys but these are easily edited too.
Hope this helps . |
Post by Tiles // Jun 21, 2008, 2:14am
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Tiles
Total Posts: 1037
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Yup. The best layout is the one you are most comfortable with. My advice: start with the default one, and customize it over the time to your needs. |
Post by nowherebrain // Jun 21, 2008, 10:07am
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nowherebrain
Total Posts: 1062
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Exactly, start small. and only add or change as necessary. |
Post by frank // Jun 21, 2008, 11:53am
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frank
Total Posts: 709
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Here's my basic hotkey setup...
(Notice the proximity and arrangement of the keystrokes. Check out where they are on the keyboard in relation to each other, and it should make sense. With this I can navigate, manipulate, and animate quickly. Left hand on keyboard, right hand on mouse.)
Q - Eye Move
W - Eye Rotate
E - Eye Zoom
A - Object Move
S - Object Rotate
D - Object Scale
Z - Point Move
X - Point Rotate
C - Point Scale
R - Point Edit: Edges
F - Point Edit: Faces
V - Point Edit: Vertices
Ctrl E - Add Edge
Ctrl V - Add Vert
Ctrl F - Add Face
Ctrl D - Delete Vert/Edge
Ctrl Delete - Delete Face
Shift Q - Quad Divide
1 - Use Object coordinate system
2 - Use World coordinate system
3 - Use Screen coordinate system
Right - Next frame
Left - Previous frame
Shift+Right - Next Keyframe
Shift+Left - Previous Keyframe
0 - Record keyframe
Spacebar - Object Tool; right click for object info
I have a lot of other shortcut key assignments (even for plugins - esp. the Polytools suite), but these are the ones I use most.
Hope this is helpful! |
Post by CyborgPrime // Jun 21, 2008, 12:19pm
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CyborgPrime
Total Posts: 7
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do you 1 monitor or 2 and how do you change views?
I'm using gamespace and coming from 3d studio.
I've been using TS products since ts3 but kept putting it down because the interface is soooo foreign. |
Post by CyborgPrime // Aug 20, 2008, 8:30pm
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CyborgPrime
Total Posts: 7
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well now im n ts 7.6 and i can't figure out how to make my own hotkeys. I cant seem to change the view with any keys.
any tips? |
Post by Igor K Handel // Aug 20, 2008, 9:34pm
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Igor K Handel
Total Posts: 411
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Ctrl and right mouse click on any icon to add a hotkey for that icon/tool. Brings up a popup box. Now just press the key or keys (IE Ctrl T) that you want to assign. Automatically saved when TS closes. So when you restart TS all your new hotkeys are instantly ready.
Ensure before you do this that you backup your default hotkey file. then if it goes pear shaped its simple to get back to default.
The default hotkey setup is in the scripts folder and is named windows.shortcuts.xml. Personally I also backup my new setup file as well (making sure to rename the backup temporarily to avoid confusing with the backed up default). This way if I add some more hotkeys, and then don't like em I can quickly get back to my "basic" amended hotkey layout.
Hope that helps
IK
Ps there is a gremlin when setting your own view hotkeys. Re assigning works for object mode but ignores the new hotkeys if in Editing mode. I believe it's being addressed in the upcoming patch. |
Post by Tiles // Aug 20, 2008, 9:55pm
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Tiles
Total Posts: 1037
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Ps there is a gremlin when setting your own view hotkeys. Re assigning works for object mode but ignores the new hotkeys if in Editing mode. I believe it's being addressed in the upcoming patch.
Better report it in the bugs section too. You never know ... ;) |
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