Pause

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Pause // Work in Progress

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Post by Wigand // Jan 24, 2008, 12:46pm

Wigand
Total Posts: 462
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Im am working on this picture and got problems with the VRay renderer

of TS7.51.

You can see spots on the sheet, near the clarinet mouthpiece.

I used sample rate from 200 unto 600 but the result is not much better.


Any further comments are welcome.

Post by splinters // Jan 24, 2008, 12:52pm

splinters
Total Posts: 4148
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Have you tried a higher quality setting from the drop down menu?


I am having the same problem but not as noticable, mine is caused by GI and soft shadows and I have to really turn the samples up to minimise but it is still there.

Post by Wigand // Jan 24, 2008, 1:26pm

Wigand
Total Posts: 462
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Yes, and already the first render pass shows a black area.

The next passes do not change this.

Post by jamesmc // Jan 24, 2008, 8:34pm

jamesmc
Total Posts: 2566
The was something in the Vray tutorials about spots, have to look again at the video tuts to find out. :jumpy:

Post by Wigand // Jan 25, 2008, 1:45am

Wigand
Total Posts: 462
pic
I increased the HemiSamples to 80 and the InterpSamples to 60.

Now it is better, the small spots get together to a large one.

The large one is still visible.

It looks like an area of negative light. I used HDRI together with two spotlights

and an infinite light. I will test it with 'only environment lights'.

Post by Georg // Jan 25, 2008, 3:20am

Georg
Total Posts: 270
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It is a sample thing and I noticed it also depends on the HDR map you use. Some give more blotching than others


BTW: beautiful instruments!


Georg

Post by Wigand // Jan 25, 2008, 5:23am

Wigand
Total Posts: 462
pic
It is a sample thing and I noticed it also depends on the HDR map you use. Some give more blotching than others


BTW: beautiful instruments!


Georg


Thank you, I used my own real instruments as originals for modeling.

Sorry to say, but I used Silo for all the small parts ;)
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