normals editing?

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normals editing? // New Users

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Post by kirk22 // Jul 26, 2008, 4:45am

kirk22
Total Posts: 6
I feel more and more excited after each hour I spent with Truespace. But now I am trying to find an option to get a precise control over a polygon shading. I mean any tool that would allow to rotate vertex normals. Is there anything? Maybe just some workaround?

Thanks

Post by Jack Edwards // Jul 26, 2008, 4:57am

Jack Edwards
Total Posts: 4062
pic
Sorry Kirk22. Unfortunately there isn't, though it is something that I have asked for as well. :(

You can set smooth and faceted shading by selecting faces, edges, or vertices and then using the smooth, autofacet, or facet tools. Or if no elements are selected it will apply to the whole object currently selected.

Post by kirk22 // Jul 26, 2008, 5:00am

kirk22
Total Posts: 6
ok. Thank you Jack
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