Importing Daz/Poser characters plugin

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Importing Daz/Poser characters plugin // New Users

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Post by 0oseven // Aug 4, 2008, 4:05pm

0oseven
Total Posts: 3
Hi

Have been reading that DAZ/Poser characters can be imported using the Luuv plugin.


Luuv appears to be already installed with Truescape 7.6 in the tx folder.

but I cant figure out how to run it.

Can it be accessed from the Truescape interface ?

Cant see anything with the library browser and havent discovered a "toolbar" button and it doesnt seem to be invoked by the "load file/object" option


Allso the Plugin tab on the TS webpages doesnt lead anywhere so any info on where to find other plugins?


Thankyou

I am Newbie to Truescape and 3D in general - interested in animation

Post by TomG // Aug 4, 2008, 4:54pm

TomG
Total Posts: 3397
Swap to Model side. In the bottom left toolbar inside the 3D window, there is the "Install New trueSpace Extension" icon (looks like a plug going into a wall socket - plug-in, gettit ;) ). Click on this.


It opens automatically in the plugins folder in the tS installation folder (if it doesn;t due to installing to a non-standard location, just navigate into your trueSpace install folder/trueSpace/tsx folder). Open the LUUV folder, click on the file.


A new icon is added to your toolbar - click on that icon to activate the plugin. The icon says OBJ. Hold ALT when you click if you want to save files rather than load them or just click if you want to load them.


And that's it!


HTH!

Tom

Post by jamesmc // Aug 4, 2008, 6:13pm

jamesmc
Total Posts: 2566
Small recent discussion here:


http://forums1.caligari.com/truespace/showthread.php?t=6051

Poser/LUUV tutorial mentioned in this post:

http://forums1.caligari.com/truespace/showpost.php?p=74219&postcount=17

Post by 0oseven // Aug 5, 2008, 1:35am

0oseven
Total Posts: 3
A new icon is added to your toolbar - click on that icon to activate the plugin. The icon says OBJ. Hold ALT when you click if you want to save files rather than load them or just click if you want to load them.


And that's it!


HTH!

Tom


Many thanks for thatTom

Would never have discovered that on my own:D


For the record however, no luck getting a Victoria4_2 obj created with daz export to open - error message saying couldnt find some files (textures I think )Might figure that out later but point I wanted to make was that program seems to hang there and control/alt/delete tells me truespace not responding-only option being to shutdown ts.

Using Cararra Pro6 to export V4.2 as obj the plugin brought that into truescape ok but no textures.

Thanks again

Post by jamesmc // Aug 5, 2008, 1:48am

jamesmc
Total Posts: 2566
Many thanks for thatTom
Would never have discovered that on my own:D

For the record however, no luck getting a Victoria4_2 obj created with daz export to open - error message saying couldnt find some files (textures I think )Might figure that out later but point I wanted to make was that program seems to hang there and control/alt/delete tells me truespace not responding-only option being to shutdown ts.
Using Cararra Pro6 to export V4.2 as obj the plugin brought that into truescape ok but no textures.
Thanks again

For Poser objects, you have to find the runtime folders for the texture before it will be linked to the character.

Since you have Carrara 6 Pro, you can export the textures through the OBJ format and bake them as procedural (check box option.)

Post by TomG // Aug 5, 2008, 2:51am

TomG
Total Posts: 3397
You'll need the textures in the same library as the OBJ for LUUV to work, I believe.


HTH!

Tom

Post by jhowell // Aug 5, 2008, 5:46am

jhowell
Total Posts: 400
pic
I second those comments. Iam having tremendous success with all my Poser 7 and Poser Pro imports with Luuv plugin. You must go to your poser textures directory and copy those textures over to same directory your OBJ files are at. BUT KEEP IN mind sometimes programs install textures in to a different directory. So dont assume that ALL your Poser character or objects textures are all in the runtime/textures folder. I found that out the hard way. So luuv really does a good job at object import. :jumpy:


p.s. many of the objects I have in this animation of mine were from Poser ...


http://www.youtube.com/watch?v=q3dere396sI
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