Cloth Behaviour

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Cloth Behaviour // New Users

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Post by Steinie // Aug 21, 2008, 5:53am

Steinie
Total Posts: 3667
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The new cloth tools are really really awesome! Hats off to whoever designed and programmed this one.

I notice something strange and needed some feedback.

After I create a cloth and freeze it by stopping the physics engine I save it as an object and I save the scene.
I load the saved object into a new scene but it is back in it's original starting shape. However the icon in the Stack shows the finished shape.

If I load the saved Scene the object is in it's new shape showing the effects of the physics engine.
Why does the shape revert back to it's original shape when saving objects?

Post by trueBlue // Aug 21, 2008, 6:14am

trueBlue
Total Posts: 1761
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After you stop the simulation, right click your cloth object to enter into Point Editing and then exit Point Editing. Use the Flatten History on it and save to Library.

Post by Steinie // Aug 21, 2008, 6:17am

Steinie
Total Posts: 3667
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This tip should be in the FAQ.

Thanks trueBlue!

Post by TomG // Aug 21, 2008, 6:21am

TomG
Total Posts: 3397
My guess is the scene saves a "timer" that dicates how far along physics has run, thus leaving the cloth updated. But the object doesn't contain this meta-level data, so just reloads in its original shape. The image in the stack shows the render of the object at the time of saving, so will show the updated shape (not what you get on loading it back).


trueBlue has the method for flattening your object in order to save it frozen and fixed in the required shape.


HTH!

Tom

Post by sj41 // Aug 25, 2008, 6:47am

sj41
Total Posts: 31
If the cloth object is selected before pressing the Start/Stop button, right-clicking on it when it reaches a desired state seems to freeze it and give the option to convert to an editable shape. I've seen some strange surface artifacts when I apply a material, tho -- hexagons centered around the vertexes. Anyone know what that's about?


Also, cloth seems to tear (or punch through) when dropped on an object with too small a radius. It also could use a little friction to keep from sliding off objects.


Otherwise, it's great. I spent entirely too much time yesterday just dropping cloth on various shapes -- very impressive.

Post by Steinie // Aug 25, 2008, 7:04am

Steinie
Total Posts: 3667
pic
I think this problem was mentioned here, it fixed the noise issue for me.



http://forums1.caligari.com/truespace/showthread.php?t=6140&highlight=cloth

Post by sj41 // Aug 25, 2008, 8:53am

sj41
Total Posts: 31
Thanks, Steinie. That worked.
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