LuvMeNot

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LuvMeNot // Image Gallery

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Post by Steinie // Jun 3, 2006, 8:19pm

Steinie
Total Posts: 3667
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Well according to Roman I hit my quota and need to post a rendering. We can't only be jabber jaws....so here goes.

Post by GraySho // Jun 3, 2006, 11:46pm

GraySho
Total Posts: 695
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Quite surreal images, but a nice touch. The shapes look interesting. And I like the texture patterns. Maybe you could improve the texture with a slight reflection and an iridescence effect.


The Title is luv me not?

Post by MadMouse // Jun 4, 2006, 7:17am

MadMouse
Total Posts: 1069
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Really nice Steine. I always like it when people use TS to produce something unusual and eye catching and that's certainly what you've accomplished here. Great work.


Steve

Post by Steinie // Jun 4, 2006, 1:29pm

Steinie
Total Posts: 3667
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Thanks for the nice replies. After all the great renderings and help you guys have supplied I figured it was time to contribute. It was my way of paying you back and I'm glad it brought some enjoyment. I will be experimenting with Reflection and Iridescence as you suggested...good idea!
Steve, thanks for your compliments. Very nice to get feedback from guys of your caliber.
Bob

Post by noko // Jun 4, 2006, 7:19pm

noko
Total Posts: 684
Could you show us a wire frame view? Very interesting in any case and wonder or could you tell us how objects where made?

Post by W!ZARD // Jun 5, 2006, 2:13am

W!ZARD
Total Posts: 2603
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Could you show us a wire frame view? Very interesting in any case and wonder or could you tell us how objects where made?

I'm with noko on this! These are fascinating and unusual pics Steinie, well done - I'd be interested in any background info you'd care to share (see what happens? You give us something and we just want more!!!:D ).


Great work - got any more? ;)

Post by Steinie // Jun 5, 2006, 11:42am

Steinie
Total Posts: 3667
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Thanks Noko and Wizard, your wish is my command.

Post by splinters // Jun 5, 2006, 1:00pm

splinters
Total Posts: 4148
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wow. Nice layout too...:D

Perhaps you could post this as an answer to the layers question...

Post by GraySho // Jun 6, 2006, 11:10am

GraySho
Total Posts: 695
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The wire looks quite interesting as well :) Looks like the macro sweep function has done quite a lot of work here. But I bet there are no layers in use Splinters ;)

Post by W!ZARD // Jun 9, 2006, 1:57am

W!ZARD
Total Posts: 2603
pic
Thanks for the insight into your images steinie. Now I see the wireframe I can get a better sense of how your textures contribute to the image. It was the striped objects that particularly caught my attention so seeing the underlying geometry was very interesting - thanks again.

Post by Steinie // Jun 9, 2006, 9:16am

Steinie
Total Posts: 3667
pic
Thanks Wizard! The textures all came with TrueSpace nothing from the outside. Just a HEAVY use in some cases!
Graysho, Your a smart person! (layers);)
Splinters, Thanks about the layout.
Hint: Luv me not (knot) is usually said when your with daisies.....and NO girlfriend...
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