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Technical Illustration - water pump
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Technical Illustration - water pump // Image Gallery
Post by camelot // Jun 3, 2007, 2:56pm
camelot
Total Posts: 68
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Some of you may have seen the WIP version of this in another part of the forum. Now it's complete so here it is.
http://www.anvil.teknegolieth.com/media/pumpexpl15.jpg
Modelled entirely in trueSpace 7.5, rendered in Carrara 5.1 pro using HDRI from Evermotion (haven't got to grips with Vray yet). No post processing. |
Post by kena // Jun 3, 2007, 3:33pm
kena
Total Posts: 2321
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very well done. I'm sure that your client will be pleased. |
Post by b_scotty // Jun 3, 2007, 3:37pm
b_scotty
Total Posts: 176
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Very nice work! Just out of curiosity, what does Carrera offer in rendering vs. Lightworks with HDRI? I don't have Carrera so I'm curious. :) |
Post by Heidi // Jun 3, 2007, 6:05pm
Heidi
Total Posts: 335
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Wow... that is really nice! |
Post by MadMouse // Jun 4, 2007, 1:20am
MadMouse
Total Posts: 1069
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Really nice work. Bravo :banana: |
Post by nick // Jun 4, 2007, 9:50am
nick
Total Posts: 49
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Can we see the wire of it all? |
Post by camelot // Jun 4, 2007, 2:00pm
camelot
Total Posts: 68
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http://www.anvil.teknegolieth.com/media/carrara.jpgCan we see the wire of it all?
no, you can't see the wire of it all, as it was modelled using separate items in trueSpace and assembled in Carrara for the render. I attach a screen shot of the view in Carrara prior to render. If you insist on seeing the wireframes, I will have to upload pics of all of the separate items.
Brian |
Post by camelot // Jun 4, 2007, 2:10pm
camelot
Total Posts: 68
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Very nice work! Just out of curiosity, what does Carrera offer in rendering vs. Lightworks with HDRI? I don't have Carrera so I'm curious. :)
Hi b_scotty,
I can't answer this as I am very new to ts, whereas I know Carrara fairly well. It took me probably 5 minutes to create this scene in Carrara using the shaders, lighting scene, hdri, lighting inside the assembly, etc.
Render time was <2 minutes.
Sorry, but I had to produce something for my customer quickly, so you have to go with what ya know.
Brian |
Post by camelot // Jun 4, 2007, 2:17pm
camelot
Total Posts: 68
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thank you b_scotty, MadMouse, Heidi & kena
I have been a 2d :( designer most of my working life. This is my very first attempt at 3d. I am pleased you like it :)
Brian |
Post by nick // Jun 4, 2007, 9:38pm
nick
Total Posts: 49
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Ahm, I see...
OK, the reason I wanted to see it wired is because I am very curious about the detail I've attached. Just wanted to see it wired, because the reflection is good, and I was thinking how detailed should it be to look that way.
Anyway, great job. Congrats :) |
Post by camelot // Jun 5, 2007, 2:05am
camelot
Total Posts: 68
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Ahm, I see...
OK, the reason I wanted to see it wired is because I am very curious about the detail I've attached. Just wanted to see it wired, because the reflection is good, and I was thinking how detailed should it be to look that way.
Anyway, great job. Congrats :)
Hi nick,
FYI here are the wire frames. Note that the support is more detailed in the Carrara view, as after applying smoothing to it in ts, the result was awful, so I smoothed it in Carrara to get the result I required. Also, exporting the ts file as dxf to get it into Carrara produced lots of triangles however, for this job I was not concerned about no of faces - it was always just going to end up a pictorial representation
http://www.anvil.teknegolieth.com/media/wireframe.jpg
http://www.anvil.teknegolieth.com/media/mountwire.jpg |
Post by Délé // Jun 5, 2007, 3:28am
Délé
Total Posts: 1374
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Turned out great camelot! :D Looks like your skills translated to 3d without missing a beat. :) |
Post by camelot // Jun 5, 2007, 2:05pm
camelot
Total Posts: 68
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Turned out great camelot! :D Looks like your skills translated to 3d without missing a beat. :)
Thanks for that dele, very much appreciated. :)
Brian |
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