Some more hibernation

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Some more hibernation // Image Gallery

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Post by Weevil // May 26, 2008, 10:54pm

Weevil
Total Posts: 534
pic
Yeah, I suck at being consistent.

Now here's a new and a little better one from me. Considering my last attempt was terribly dense. I made another one, the rendering quality isn't exactly very good yet but I've made another Starfox Arwing.

http://i72.photobucket.com/albums/i192/Weasle_01/Arwingfront1.jpg
http://i72.photobucket.com/albums/i192/Weasle_01/Arwingfront5.jpg
http://i72.photobucket.com/albums/i192/Weasle_01/Arwingfront6.jpg
http://i72.photobucket.com/albums/i192/Weasle_01/Arwingrear2.jpg
I've modelled in 3DR, I've never done that before, it's never gone this fast!

But now I'd like to draw your attentions to this cockpit, it's going to be my generic piece for like...ever considering there's more textures than food on my plate at a one pass buffet.
http://i72.photobucket.com/albums/i192/Weasle_01/cockpit2.jpg
http://i72.photobucket.com/albums/i192/Weasle_01/cockpit1.jpg



Now onto other stuff. Has anybody heard of Battleships forever? I haven't, yet I did some requests and a 'Hestia' ship cropped up. For me, the cannon's pants but then, not my design.
The problem with this is. No one has ever seen a hestia in 3D before.

Dammit. Artistic liscence ahoy

http://i72.photobucket.com/albums/i192/Weasle_01/hestia1.jpg
http://i72.photobucket.com/albums/i192/Weasle_01/Hestiafront4.jpg
http://i72.photobucket.com/albums/i192/Weasle_01/Hestiafront6.jpg

Post by ghost--scout // May 26, 2008, 11:53pm

ghost--scout
Total Posts: 85
pic
Sweet Arwing!

Post by Jack Edwards // May 27, 2008, 2:18am

Jack Edwards
Total Posts: 4062
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I agree! These look cool! :jumpy:

Post by Weevil // May 28, 2008, 11:26pm

Weevil
Total Posts: 534
pic
Thanks chaps, I update it soon.

Which reminds me, I posted a help topic a while back about me losing starfield.tsx, well in my rant where my PC went down the tubes, I should've mentioned that I've lost it again, and the link I was given in the help topic has 404'd me. If anybody has it can they let me know, I, sort of need it (considering skyboxes are a real pain and they take too long to render and the stars are either to pixelated or too dense)

Post by W!ZARD // May 29, 2008, 1:39am

W!ZARD
Total Posts: 2603
pic
One of the best apps I've found for doing starfields is called Celestia - it's free, it's an astronimy program that lets you fly all around not just the Solar System but a significant part of the local galaxy. You can use it like a flight sim for space men amoungst other things. You can also use it to identify planets in the sky as well as a source for reasonable quality space imagery. Goodle it and download it - it's not only brilliant fun it's also educational!


As another alternative I've attached a .cob object for you - it's a starfield - import it into your scene and resize it as required as a sphere that surrounds your scene.


It's a freebie I picked up many years ago and it does a reasonable job.


Hope This Helps

Post by Nez // May 29, 2008, 2:53am

Nez
Total Posts: 1102
pic
As starfield.tsx was freeware before the CK site closed down, I don't think there should be any problem posting this.

Have never tried it out mind...

Post by Weevil // May 29, 2008, 5:22am

Weevil
Total Posts: 534
pic
Nez you are a lifesaver!

It's fully 3D by the way, so that means you can go past them, you should really try it. Combining it now with other stuff is fun, I've gone back to Simbiont Ts because I'm cheating, I render the simbiont as an image and then texture it to another object, so if I combine the black hole stuff with that and then add the stars, THEN combine it with LiveWire (It beats copying and pasting keyframes from YSflight I tell you (it is a little awkward at the moment though))


W!zard. I'll give both those files a try, cheers


I'm so happy, so happy I should probably update this topic with artwork

Post by Weevil // May 29, 2008, 11:46pm

Weevil
Total Posts: 534
pic
And here are the updates
(I read my last message, oof, rambling or what)

Anyway, the last audience of this model really liked it, it's the StarFox landmaster
http://i72.photobucket.com/albums/i192/Weasle_01/landmasterfrontfiring2.jpg
http://i72.photobucket.com/albums/i192/Weasle_01/landmasterfrontfiring.jpg

Post by Jack Edwards // May 30, 2008, 6:36am

Jack Edwards
Total Posts: 4062
pic
Nice beam shader Weevil! :jumpy:

Post by Weevil // Jun 1, 2008, 2:44am

Weevil
Total Posts: 534
pic
I shall not blaspheme. But, that shader was in Maya 7. Then imported and a top, side front image into Truespace. The lightning wasn't, and was a pain.

Post by kena // Jun 1, 2008, 8:49am

kena
Total Posts: 2321
pic
lol - whatever you can use to get your workflow working is ok. You did an impressive job there.

Post by Weevil // Jun 2, 2008, 6:25am

Weevil
Total Posts: 534
pic
Of course, it's locked up because me and my brother had this really long network cable, said what the hell and Maya started ringing alarm bells. Geez. Touchy or what (subliminally complimenting Caligari there)
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