Spooky Dreams-Based On March 2009 MMC

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Spooky Dreams-Based On March 2009 MMC // Image Gallery

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Post by Steinie // Mar 24, 2009, 5:50pm

Steinie
Total Posts: 3667
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I could go backwards and do a WIP but I have other projects I'm working on also. So this entry won't be "Official" but done as "support" of the MMC. So no voting for this one. All comments are always welcome.

Post by Jack Edwards // Mar 24, 2009, 5:58pm

Jack Edwards
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Nice one Steinie! :D

Bummer you're not entering though.

Post by jamesmc // Mar 24, 2009, 6:01pm

jamesmc
Total Posts: 2566
Creepy!

I have this feeling something is watching me and it is!

Great render - I like the projections, uncomfortably secluded and exposed at the same time.

Post by Nez // Mar 25, 2009, 12:03am

Nez
Total Posts: 1102
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Very nice Steinie, I like it (and appreciate your support of the subject).


You could still do a 'retrospective' WIP where you deconstruct a few of the elements and show how you did them, that would still qualify in my opinion, especially as we're a bit low on entries this month...


Either way, I like what you;ve done and it's worked better than what I was trying...:rolleyes:

Post by Steinie // Mar 25, 2009, 1:52am

Steinie
Total Posts: 3667
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I'll see what I can do Nez. I do have a screen capture of the wireframe to show how a vertical plane was used for the haze. Also my experiment using transparency to give the illusion of distance.

Thanks Jack and James I've been watching both your work too in the MMC.
Keep it going.

Post by Finis // Mar 25, 2009, 6:48am

Finis
Total Posts: 386
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Art. That's art.


I'd like to hear about the transparency for distance technique.


I have this feeling something is watching me and it is!

Alright, alright. I'll turn off the cameras I hid in your house.

Post by Steinie // Mar 26, 2009, 4:50am

Steinie
Total Posts: 3667
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Thanks Finis.


I put up a WIP as Nez suggested so we can have some friendly competition.:)



I tried to explain in my WIP a technique of simulating distance used by Artist for eons. Often the technique is to use the camera's DOF but there are certainly other ways to do it. This illusion could have been done easily in post production using PS but I wanted all my effects within one render. Maybe this will spark an idea or two in another Artist. The main point is to experiment with your tools and go beyond your own boundaries.

Post by W!ZARD // Apr 15, 2009, 3:26am

W!ZARD
Total Posts: 2603
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N I C E! I kept looking at your picture trying to find the punchline but then I got creeped out! This is something a bit different for you Bob - I like it!
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