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Collaborative 7.51 DX9 Materials Supply
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Collaborative 7.51 DX9 Materials Supply // Collaboration
Post by 3dvisuals dude // Jan 22, 2008, 7:20am
3dvisuals dude
Total Posts: 1703
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Hi folks,
Since this is the collaboration section of the forums and a lot of folks have been asking me for collaborative access to my very large collection of trueSpace7.51 DX9 Materials which I have been tinkering with for months now, I have split the huge collection into two zipfiles and will pop them here below in this post and in the post following it.
These are only good for use with objects designed for realtime display in trueSpace7.51, truePlay, or shared space. While most are fairly small some are very large so be VERY aware of your object sizes once one or more of these is applied before placing the modified object(s) in any shared space setting.
They probably look terrible if rendered regardless of the renderer since they were only designed for use in realtime Workspace scenes.
Enjoy... and by all means, share yours with us all too if you wish, the more the merrier for us all.:)
- 3dvisuals dude |
Post by 3dvisuals dude // Jan 22, 2008, 7:25am
3dvisuals dude
Total Posts: 1703
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Here's the second zipfile completing the batch.
Enjoy.:)
- 3dvisuals dude |
Post by Scala3D // Jan 22, 2008, 7:30am
Scala3D
Total Posts: 157
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Mark, do I need to download these? Or are these the ones I have gotten already from you.
Again thanks for sharing!!!
Regards,
SteveF |
Post by 3dvisuals dude // Jan 22, 2008, 7:33am
3dvisuals dude
Total Posts: 1703
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Hi Steve....
...man... didn't take you long to spot this at all, about three minutes!:p
You have a few already, but this is the entire batch... everything I have for trueSpace7.51.:)
So when you need some, grab the whole batch in the twio zipfiles in post 1 and 2 above.
- 3dvisuals dude |
Post by Scala3D // Jan 22, 2008, 7:43am
Scala3D
Total Posts: 157
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I know.... I should be working...lol...shhhh! See you tonight!!!!!;) |
Post by 3dfrog // Jan 22, 2008, 7:43am
3dfrog
Total Posts: 1225
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you rock the house man! thanks! |
Post by 3dvisuals dude // Jan 22, 2008, 7:46am
3dvisuals dude
Total Posts: 1703
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Lol!
Thanks guy... glad to share!
Now you'll need to bump Jason's Tuesday Night thread as a way of saying "Thanks!":p
My pleasure.;)
- Mark |
Post by frootee // Jan 22, 2008, 7:59am
frootee
Total Posts: 2667
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Yes, thanks for these Mark. I will download them later.
Jason |
Post by butterpaw // Jan 22, 2008, 9:46am
butterpaw
Total Posts: 831
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Awesome, Mark!
I'll download them when I get home.
Thanks muchies!! :)
^_^ |
Post by Steinie // Jan 22, 2008, 10:23am
Steinie
Total Posts: 3667
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Your keeping me busy! The additional DX9 textures will come in handy, Thanks.:) |
Post by 3dvisuals dude // Jan 22, 2008, 11:06am
3dvisuals dude
Total Posts: 1703
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Well great!:)
I'm happy to see everybody wants these. It's a mixed bag of shaders for sure but there are some very sweet ones in the mix that took me quite a bit of time to tweak exactly the way I wanted them and I'm glad to share them.
There are some that were used as ground shaders on very large shared space scenes so you will notice that the x and y scale counts are very high accordingly with some of these. Probably the best thing to do is scale each one down to a 1 to 1 scale ratio and see how they look on a plane or cube surface, that way you will see the potential in using each a little better.
Of course most of these can be modified in very cool ways by importing seamless textures of your own into the image inputs on their panels in the Stack or LE. Also, speaking of that, I have an old thread somewhere in the Roundtable area with a huge amount of zipped seamless textures too which you could use with many of these.
These aren't as good as Parva''s or Noko's by any means, but they are handy to have when you need something different than the default set alone.
Enjoy everybody, I hope you each find cool uses for them now.:)
- Mark |
Post by 3dvisuals dude // Jan 22, 2008, 11:32am
3dvisuals dude
Total Posts: 1703
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I found that old thread of mine here with 3 zipfiles in it containing 355 Seamless Textures I created, and you can use them all in DX9 Materials which have an image input for texture or normal maps.
Here's the link, enjoy!:)
http://forums1.caligari.com/truespace/showthread.php?t=3692 (http://forums1.caligari.com/truespace/showthread.php?t=3692)
- 3dvisuals dude |
Post by kena // Jan 22, 2008, 4:09pm
kena
Total Posts: 2321
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Thanks. I will definatly have some fun with these. :D |
Post by 3dvisuals dude // Jan 23, 2008, 3:31am
3dvisuals dude
Total Posts: 1703
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Thanks. I will definatly have some fun with these. :D
My pleasure Kena,
hope you find them useful.:)
- 3dvisuals dude |
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