Knight

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Knight // truePlay

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Post by parva // May 8, 2006, 4:19am

parva
Total Posts: 822
pic
http://www.parva-project.de/stuff/ts/knight.jpg


Rigid ;) but who wants to take a look at this guy he can download this RAR compressed file (approx 8 MB).

Link (http://www.parva-project.de/stuff/ts/knight.rar)

Just decompress and doubleclick the file if you have truePlay installed.


this was the very first version of the knight I made.


tip: disable the grid first... best view with bloom on :cool:

Post by splinters // May 8, 2006, 4:33am

splinters
Total Posts: 4148
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Very nice as usual Parva...:)

Post by Délé // May 9, 2006, 8:41am

Délé
Total Posts: 1374
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Excellent Parva! It's always inspiring to see your top notch work! :)

Post by stoker // May 9, 2006, 8:52am

stoker
Total Posts: 506
Very Nice Parva
:jumpy::jumpy::jumpy:

Post by GraySho // May 9, 2006, 11:45am

GraySho
Total Posts: 695
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This actually looks like a real plastic miniature. Not sure if intended, but great anyway.

Post by Mike // May 9, 2006, 5:49pm

Mike
Total Posts: 121
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Thanks for letting us look at him. He's even more impressive when you can examine in real time.

Post by trueBlue // Nov 4, 2006, 5:30am

trueBlue
Total Posts: 1761
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This is really awesome Parva!
I am curious how you saved this file as a rscn. Importing this into tS7 creates a Camera1 object. Which is great for protecting your trade secrets.

Post by parva // Nov 4, 2006, 6:15am

parva
Total Posts: 822
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:D yes, but this is more a bug as a protect system *g*

It was build with a alpha/beta version and is the only scene which can't be imported but shown in truePlay. Currently I had totally lost the file but Tomas helped me out to get this guy back.

Post by Vizu // Nov 7, 2006, 10:05pm

Vizu
Total Posts: 628
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Link 404 page not found ?

Hey parva ! lass mich auch mal damit spielen :)

Post by parva // Nov 7, 2006, 11:16pm

parva
Total Posts: 822
pic
jo sorry. Musst ich vom Server nehmen weil der voll war ;)

Ist jetzt wieder on.
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