texture paint adv..

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texture paint adv.. // Feature suggestions

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Post by nowherebrain // Apr 27, 2007, 5:18pm

nowherebrain
Total Posts: 1062
pic
the displacement brush could hopefully also be used for RT texture painting in workspace. Direct and projection painting. I know we have the UV painting in the UV editor..and frankly, it needs to be hobbled and put to rest.

This feature would greatly help me in my game dev pipeline, it would speed up workfloe dramatically...I also feel the game market in general would be paying even more attention to tS(than they already are).:)
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