Better edgloops

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Better edgloops // Feature suggestions

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Post by nowherebrain // May 13, 2007, 5:02pm

nowherebrain
Total Posts: 1062
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I have so much trouble with the current implementation of edge loops. The selection as well(and primarily) the adding of edge loops. They do not seem to work across a mirror or follow rings correctly.

Post by Burnart // May 13, 2007, 5:58pm

Burnart
Total Posts: 839
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Are they dependant to some extent on your viewing angle? - they seemed to be in 7.1. Your best bet was to try it from an ortho view while observing the result in a perspective window if that is clearer visually. Might be the same in 7.5. I'm not sure.

Post by Naes3d // May 13, 2007, 7:45pm

Naes3d
Total Posts: 0
Right click the Mirror Modelling icon then deselect 'Weld topology'. Should fix that right up.

Post by RichLevy // May 14, 2007, 12:52am

RichLevy
Total Posts: 1140
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Should be addressed in the patch, animation tools became the priority and modeling tools were pushed on hold temp.


Rich

Post by nowherebrain // May 14, 2007, 2:12pm

nowherebrain
Total Posts: 1062
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@Everyone(but Rich), a workaround is not what I requested..but thanks.


@Rich, Thanks for the info...
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