"Double" normals on workspace

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"Double" normals on workspace // Feature suggestions

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Post by andras // Feb 3, 2008, 6:41am

andras
Total Posts: 111
Hello


In my oppinion that the "Solo" normals in workspace is very disturbing If we can not see the suraces because of direction of normals. For instance in Blender such probleme is not exist. That's why that is more confortable. What about?

Post by Jack Edwards // Feb 3, 2008, 8:45am

Jack Edwards
Total Posts: 4062
pic
Andras can you post some screen grabs to demonstrate?

Post by andras // Feb 4, 2008, 3:53am

andras
Total Posts: 111
I make two video about blender and TS


Truespace

http://www.youtube.com/watch?v=eLPxQagKJps


Blender:

http://www.youtube.com/watch?v=1GlmFPftQyE


I try the "two side" command but that is not work, unfortunately

Post by parva // Feb 4, 2008, 4:11am

parva
Total Posts: 822
pic
truespace does backface culling by default. This reduces gpu calculations.
If you want to disable it, enable the "Show backfaces" at the Scene settings.

Post by andras // Feb 4, 2008, 4:27am

andras
Total Posts: 111
:banana:


Ooooohhh wonderful...:jumpy:


Thanks
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