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Kong
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
Post by Heidi // Aug 8, 2008, 11:23am
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Heidi
Total Posts: 335
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This is a new character I'm working on. He's about 3500 verts. I'm not using references (I'd just started sort of doodling) so he's sort of approximate. :D |
Post by Breech Block // Aug 9, 2008, 8:38am
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Breech Block
Total Posts: 844
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Very nice work Heidi, especially if your not using a reference. Dare I hope that we wiill be able to see him swatting a few bi-planes? |
Post by RichLevy // Aug 9, 2008, 8:51am
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RichLevy
Total Posts: 1140
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The detail in the face and head looks good! I'd be interested in seeing a close view :)
Great work!
Rich |
Post by Heidi // Aug 9, 2008, 9:04am
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Heidi
Total Posts: 335
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Thanks guys :)
Here's a close up of his head. He's not subdivided at this point. He smoothes out a lot with a layer of subdivision. I want to try some facial morphs on him before dividing though. |
Post by RichLevy // Aug 9, 2008, 9:11am
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RichLevy
Total Posts: 1140
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Very nice clean mesh Heidi. Are you patch modeling or is this straight box modeling? I ask only because I am dying to give patch modeling in TS a try...
No reference though?... hmmm... very nicely done.
Rich |
Post by Heidi // Aug 9, 2008, 9:37am
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Heidi
Total Posts: 335
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Thanks. :)
This was done with box modeling. |
Post by trueBlue // Aug 9, 2008, 9:58am
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trueBlue
Total Posts: 1761
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Looking great Heidi :)
King Kong or Big Foot?
Shouldn't his Big Toe be Bigger? |
Post by Heidi // Aug 9, 2008, 10:17am
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Heidi
Total Posts: 335
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Good call TB... I just found a picture of a gorilla's foot. All of his toes need to be a bit longer and the big toe is more like a thumb. |
Post by jayr // Aug 9, 2008, 12:12pm
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jayr
Total Posts: 1074
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The model is looking excellent Heidi, reminds me of the Ape-men monsters from the Conan books |
Post by Heidi // Aug 10, 2008, 8:12am
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Heidi
Total Posts: 335
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Thanks Jayr :)
TrueBlue, I fixed his feet, broadened his jaw a bit and did some other more minor tweaks. Here's what I have now. The next stage is to try to put some textures on him. :) |
Post by W!ZARD // Aug 10, 2008, 11:22pm
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W!ZARD
Total Posts: 2603
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Very cool Heidi - although he looks a little unnatural in that pose as I'm so accustomed to seeing apes in a more hunched posture. I'm interested to see where you are going with this this. |
Post by transient // Aug 10, 2008, 11:55pm
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transient
Total Posts: 977
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That's great so far.:) |
Post by Heidi // Aug 11, 2008, 3:12am
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Heidi
Total Posts: 335
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Thanks Wizard and Transient :)
Wizard, I know... not a natural pose at all for a gorilla...I want to add a skeleton and some facial morphs to him. I plan to finish him in a more natural pose. The choice was sort of to either build him as a biped or as a quadraped. I went with the biped. :) |
Post by notejam // Aug 11, 2008, 2:46pm
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notejam
Total Posts: 191
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Its difficult to find example photos of a gorilla on the web, but theres a lot of king kong photos. This might be helpfull for you. http://images.google.com/images?gbv=2&hl=en&q=king+kong
Also, any time you need a photo, try google. It has an image tab and you can search for photos there. |
Post by Heidi // Aug 11, 2008, 2:59pm
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Heidi
Total Posts: 335
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Thanks Notejam. That's a really good link on King Kong images. You're right about gorilla images. I'd done the Google image search on 'gorilla' and on 'silverback' but hadn't done the King Kong search yet. :) |
Post by JimB // Aug 12, 2008, 8:34am
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JimB
Total Posts: 341
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Looking good Heidi are you going to put fur on him?
Jim |
Post by Heidi // Aug 12, 2008, 9:18am
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Heidi
Total Posts: 335
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Thanks Jim. I'm working on textures for him. I hadn't thought about using the fur feature. The last time I tried that on something my computer choked. I have a newer graphics card now, so I may give it try. :) |
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