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Wrong transparent shadows in Vray 1.52
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Wrong transparent shadows in Vray 1.52 // Bugs
Post by Changa // Aug 14, 2007, 11:25pm
Changa
Total Posts: 187
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I have to return to Vray 1.51 :( because of this transparent shadows bug (see the picture). Renered both from model side with bridge off and from WS with bridge on with the same result. In the scene: GI transparent shadows on, one inf light with shadow as the sun. First cube - floor. Second cube for solid shadow (wall). Fird cube - any model side transparent shader as a glass. The part of the glass located completely in the wall solid shade area produces shadow from the inf. light and the part "in the open sun" does not. It was correct in the previous Vray. |
Post by chrisj // Aug 15, 2007, 12:44am
chrisj
Total Posts: 239
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Already reported in various threads in tech, bugs, and rants and raves. |
Post by Changa // Aug 15, 2007, 11:35am
Changa
Total Posts: 187
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Thanks Chrisj. Can't keep track of everything.:) |
Post by prodigy // Aug 15, 2007, 12:45pm
prodigy
Total Posts: 3029
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Yup confirmed... |
Post by prodigy // Aug 15, 2007, 1:04pm
prodigy
Total Posts: 3029
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With Transparency settings, transparent shadows works properly.. i know it's not the same but maybe that helps.. |
Post by weaveribm // Aug 19, 2007, 12:18pm
weaveribm
Total Posts: 592
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<muffled noises>
Peter |
Post by prodigy // Aug 20, 2007, 11:42am
prodigy
Total Posts: 3029
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<muffled noises> = UFFFFFFFF!!!! :p |
Post by weaveribm // Aug 20, 2007, 12:28pm
weaveribm
Total Posts: 592
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Peter was unavailable for comment
Peter
:) |
Post by weaveribm // Aug 26, 2007, 3:24am
weaveribm
Total Posts: 592
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I see complaints (Vray forums) about a render problem which sounds something similar to this from users of other applications that use Vray so it might be a Vray problem not a Caligari problem
Peter |
Post by Jack Edwards // Aug 26, 2007, 9:08am
Jack Edwards
Total Posts: 4062
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Interesting find Peter.
-Jack. |
Post by parva // Aug 26, 2007, 10:10am
parva
Total Posts: 822
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mmh, never saw such a similar problem in other vray versions (at least for Max ; can't say for sure for Rhino plugin).
8138 |
Post by prodigy // Aug 26, 2007, 10:41am
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Total Posts: 3029
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But parva, your render looks like you are not using transparent shadows... |
Post by weaveribm // Aug 26, 2007, 3:49pm
weaveribm
Total Posts: 592
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Yes that's it Prodigy
There's the black edge to the glass too, so there are no internal reflections
Peter
Without transparent shadows
http://i117.photobucket.com/albums/o63/Mington/ErrorShadowNotes/NoTransparentShadows.png
With transparent shadows
http://i117.photobucket.com/albums/o63/Mington/ErrorShadowNotes/TransparentShadows.png |
Post by Leif // Aug 26, 2007, 8:03pm
Leif
Total Posts: 276
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Well whatever the cause for this, an official comment by Caligari would be greatly appreciated, as to what the status is on any pending fix / patch release. |
Post by parva // Aug 26, 2007, 10:28pm
parva
Total Posts: 822
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But parva, your render looks like you are not using transparent shadows...
It does but you have to activate the "affect shadows" button in the refraction channel of Max/Vray materials.
Transparent shadows itself just activate the colored shadows (if used). Otherwise the shadow will be grey.
8148
Sounds weird but I haven't programmed it :D |
Post by prodigy // Aug 27, 2007, 3:05am
prodigy
Total Posts: 3029
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Much better parva :D .. i've try with a spot light (thinking maybe was something on the lights ;) and the bug still present.. )
We gonna address this problem to the developers..
Regards. |
Post by weaveribm // Aug 27, 2007, 7:33am
weaveribm
Total Posts: 592
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Nice parva thanks!!
Peter |
Post by Leif // Sep 7, 2007, 8:14am
Leif
Total Posts: 276
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Roman, Betatesting team: any news on this?
It's not too fun to fire up Vray with this bug. |
Post by TomG // Sep 7, 2007, 2:59pm
TomG
Total Posts: 3397
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No news Leif - thought I would say that so you know we have seen your posts and are not missing them or ignoring them. The bug is reported, is in the beta cycle along with other bugs (and has been since it first showed up here on the forums), but nothing we can release about timelines for when you will see a patch or fix (as per the usual policy regarding discussing future releases).
Naturally it will be "as soon as possible" but I can't give any indication of how soon (or not ) that might be.
HTH,
Tom |
Post by Leif // Sep 8, 2007, 5:35am
Leif
Total Posts: 276
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Thanks Tom.
An answer is always better than silence. |
Post by Leif // Nov 4, 2007, 3:22pm
Leif
Total Posts: 276
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Any news on this? |
Post by TomG // Nov 5, 2007, 3:43am
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Total Posts: 3397
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No news Leif. Discussion of beta testing items is always off limits until release is imminent.
HTH!
Tom |
Post by Leif // Nov 5, 2007, 2:04pm
Leif
Total Posts: 276
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Thank you again Tom.
It is not likely that I buy upgrade so I am not interested in beta news really..
But since I actually have paid for something that does not work as advertized I am more interested in a fix (than an upgrade that may have more bugs because of new features). |
Post by TomG // Nov 6, 2007, 2:50am
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Total Posts: 3397
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Every product, free or otherwise, goes through beta - the development of new code and the testing of it. That would mean you are interested in a feature that will start life in beta - and by extension of that, both a free fix or a paid upgrade are not discussed until release is imminent.
HTH!
Tom |
Post by rj0 // Nov 6, 2007, 7:22am
rj0
Total Posts: 167
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Every product, free or otherwise, goes through beta - the development of new code and the testing of it. That would mean you are interested in a feature that will start life in beta - and by extension of that, both a free fix or a paid upgrade are not discussed until release is imminent.
HTH!
Tom
Tom,
That seems fair.
Certainly hoping it's a free update. I know that a lot of people are waiting on it.
rj |
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