Out of joints limit

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Out of joints limit // Bugs

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Post by Tiles // Jun 4, 2008, 11:00pm

Total Posts: 1037
Pulling an IK handler at the finger tips of my character moves the joints out of their given limit. They bend wrong then. For the scene have a look at the destroyed keyframe bug report or the telescope bones bug report (here you have to add an IK handler at a finger tip first). They all show this behaviour. is a privately held community resource website dedicated to Active Worlds.
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