Old question for 3.2

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Old question for 3.2 // TS6 and Older

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Post by MikeJoel // Nov 7, 2008, 8:03am

Total Posts: 266
I was trying to make a "texture" that would have holes through it (which is easy) but I wanted all non-hole areas to allow whatever colors I use in TS to show.

So I wanted to both have the texture transparent to the color settings I choose in TS and have other areas of it (or a bumpmap) place holes in it.

Is this possible back in 3.2?


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