tS7.6 - Background

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

tS7.6 - Background // The Garage

1  |  

Post by trueBlue // Mar 25, 2009, 8:22am

trueBlue
Total Posts: 1761
pic
Here is a Background object for animating the Workspace Background settings and or to Save your settings to scene.
19112
For Animating this object, enable the Background Attributes that you want to keyframe from the Keying panel first before setting keyframes. Select the Reset button to reset all the default Background settings. Select the Dock button to open the Background panel in the Stack/Settings. You can Ctrl + drag the titlebar so that it floats above all other windows. The Default - Main view is set for the Default layout or similar. If you save this object with your scene the script will run when you open the scene and apply your settings.
19115

Layouts
Here are some if not all of the standard Layouts for your convenience.
Important: Before you start using the Background object for your desired view, open up the Stack/Settings and select your view to ensure that the Background panel has been created by trueSpace7.6. Just test it to see if it works first in Settings. FYI: when you first open some views the Background panel is not created until you open the Stack/Settings. If you get a Windows warning sound and or Warning message this is the reason.
19113


Note: The My New Window path is for the New Window Script located here: http://forums1.caligari.com/truespace/showpost.php?p=35434&postcount=1 (http://forums1.caligari.com/truespace/showpost.php?p=35434&postcount=1)


The Custom view is for you Dele.

Post by robert // Mar 25, 2009, 2:03pm

robert
Total Posts: 609
pic
Anti-aliasing goes up to 8?

Post by trueBlue // Mar 25, 2009, 2:34pm

trueBlue
Total Posts: 1761
pic
Ah right I forgot about that. I guess it depends on your video card.
So None to Level 4 should work on mostly all cards.
Level 5 thru Level 8 if your card supports it.

Post by TomG // Mar 26, 2009, 5:08am

TomG
Total Posts: 3397
NVIDIA cards support AA of up to 8. ATI seem to support less, based on the reports I've had in from users.


HTH!

Tom

Post by prodigy // Mar 26, 2009, 5:44am

prodigy
Total Posts: 3029
pic
As Trueblue sais, Most vga support AAx4, Series 8 and 9 seems support up to x8

Post by mrbones // Mar 26, 2009, 7:58am

mrbones
Total Posts: 1280
pic
Thanks TrueBlue,


You never cease to amaze...

Post by spacekdet // Mar 26, 2009, 9:47am

spacekdet
Total Posts: 1360
pic
Not mine...
"The numbers all go to eleven. Look, right across the board, eleven, eleven, eleven..."
19156

As a trivia question, why does the icon for 'no anti-aliasing' read '1X'... shouldn't it be '0X'?

We now return you to your normal trueBlue programming...

Post by splinters // Mar 26, 2009, 10:43am

splinters
Total Posts: 4148
pic
As a trivia question, why does the icon for 'no anti-aliasing' read '1X'... shouldn't it be '0X'?


We now return you to your normal trueBlue programming...


To do with the sampling..No AA means tS renders the image out at 1x the size i.e. full size with no resampling. 2xAA means rendering out at twice the size then shrinking down/resampling etc.


0x would effectively render nothing.


Make sense? tS AA is not the fastest so I always render at 4x the size of image I need then re-size in Photoshop.

Post by spacekdet // Mar 26, 2009, 2:04pm

spacekdet
Total Posts: 1360
pic
Now it makes sense, thanks.
I knew I could count on you knowing that one.

Thanks to trueBlue too
for another fine tool.

Post by robert // Mar 26, 2009, 2:37pm

robert
Total Posts: 609
pic
Mine actually only supports up to 3 which is weird because I have an ATI Radeon 3850 HD card...

Post by noko // Mar 29, 2009, 4:25pm

noko
Total Posts: 684
Mine actually only supports up to 3 which is weird because I have an ATI Radeon 3850 HD card...


That should represent, 2x, 4x and 8x multisampling on ATI cards. What type of filtering for those samples is determined by driver settings.
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn