Why no demo ts7?

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Why no demo ts7? // Visitor Area

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Post by Mustafa // May 17, 2006, 11:02pm

Mustafa
Total Posts: 0
Hello


I am truespace3.2 owner and I always download demo versions to try them. But now there is no ts7 demo to doanload!! May I inquire Why?


Thank you

Mustafa

Post by Steinie // May 18, 2006, 5:18am

Steinie
Total Posts: 3667
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I don't want to start anything but isn't 3.2 FREE ?

Post by stoker // May 18, 2006, 5:24am

stoker
Total Posts: 506
Many people have also asked the same question.


The answer "NO IDEA":(:(:D


Why not download the ts6.6 demo or would you much rather jump right the way to TS7??;)

Post by TomG // May 19, 2006, 1:44am

TomG
Total Posts: 3397
Hi all,


People have asked, but an answer has been given before too, which people seem to overlook ;)


The answers are that the demo is under consideration. Several things make this different from the "normal" run of the mill demo. First, tS7 is large and complex and a demo may well seem intimidating rather than helpful - there's a lot to get to grips with in there, and without the manual (which can't go along with a demo), the big question is will people end up more confused rather than more clear.


Next, issues like online connectivity and scripting make the technical side of making a demo more complex. It is not as easy as it once was with just making it "save disabled" - how to make a good demo of tS7 that actually allows people to experience it in a meaningful way is also a question (along with technical questions on how to achieve anything that might be necessary such as disabled online connectivity and scripting).


So for those reasons, the demo question (whether there will be one, and when) is still under review.


HTH!

Tom

Post by Tiles // May 19, 2006, 7:19am

Tiles
Total Posts: 1037
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I understand that it´s a very complex task to create a demo of a this high complex software, which is TS 7 now.


Nevertheless. Caligari should definitely create a Demo. How else can one have a look if his hardware is capable enough for TS7 without a Demo? I personally will never buy a cat in the bag. And i think i am not the only one ... ;)


On the other hand: TS 7 is under heavily construction. I at least wait for TS 7.5 anyway before i even think about it.

Post by splinters // May 19, 2006, 10:13am

splinters
Total Posts: 4148
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Tom, I think trying to encapsulate TS7's full power in a demo is a futile excercise at the moment. As truePlay is free then use that to demonstrate the potential of the player interface and the sharedspace. A TS7 demo could then be a time limited version with no libraries-just basic objects, one or two layouts and no online functionality. I think a lot of people just want to get their hands on it and try out the LE, bridge and player...and to see if it looks like something they could warrant the upgrade or full price on. I am sure many are also curious to see what the new UI is like in action.

The same could be said for Vray too-until you can see what it does for one of your own projects, no amount of screenshots will quite do...:o

Post by Unregistered // May 19, 2006, 11:11am

Unregistered
Total Posts: 0
Quote: and without the manual (which can't go along with a demo),


Why? Other 3D companies do. Here for example:


http://www.maxon.net/pages/download/download_documentation_e.html

Post by Unregistered // May 19, 2006, 1:22pm

Unregistered
Total Posts: 0
I don't understand how trueSpace 7 can have a demo because is too complex What about Maya, Autodesk 3ds Max, LightWave, Cinema, etc. are complex software and they have trial o demo version. specially Maya personal Learning edition you can learn a good deal it never expire.

well probably is 'cos these companies have big budget.

Post by GraySho // May 21, 2006, 2:12am

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Total Posts: 695
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Complexity and manual can't really be the deal. I just downloaded houdini apprentice (learning edition), which is anything else than a simple software. There is no limitation of functionality at all, you can try all versions of houdini (master values 17.000$), just render size is limited and the render has a watermark. The manual is an online version. This is a great way of learning.


Personally, I would never buy a software as complex as a 3D app without trying it before. If the demo seems intimidating to someone, that person shouldn't by the product.

Post by TomG // May 22, 2006, 6:30am

TomG
Total Posts: 3397
Complexity and manual are part of it (this is new territory for many and it can be difficult to find yourself in the middle of it - at $17,000 the Houdini user is going to be an industry professional who will be more familiar with many complex packages already than a tS7 user, plus willing to invest more time into learning it, expecting it to be potentially an "alien environment" to begin with since it has a different approach to things compared to other software).


The other part as noted is the technical complexity. There are no on-line sharing of work components in any of the other apps, for instance, so no question of should online functionality be there, if so how much, how do you control how much access the demo has and to what items online, and numerous other technical considerations that do not in fact apply to Max, Maya and others.


Just to re-iterate, it seems like a "no-brainer" on the outside, but it is a more complex subject than it seems, and hence no fixed announcements as to whether there will be a demo or not, and if so what form it would take, and when it might be out.


HTH!

Tom
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