Just not "clicking"

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Just not "clicking" // Visitor Area

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Post by WSIMike // Jan 10, 2009, 10:55am

WSIMike
Total Posts: 0
I'm posting here to see if anyone has any tips to help with getting TS to "click".


I've tried this software on and off for several years now, going back a few versions, and every time I get to a point and it just doesn't seem to register. I know the interface is supposed to be more intuitive than other programs, and I find it very intriguing, but I just can't seem to "get it".


Maybe the tutorials I'm doing aren't well written; some have seemed a bit more complicated than they needed to be, especially for a newbie. I've noticed some people seem to prefer showing the "super long way" to do everything to a new user, rather than showing the basics and building from there. I've never understood that approach. Either way, I can't seem to wrap my head around the "TS way" of doing things.


It's odd, because I can pick up and use Blender3D just fine, and that program arguably has an even weirder interface than TS does.


Just curious if anyone else has had this roadblock and can recommend a good way to get beyond it?


Thanks a bunch

Post by Weevil // Jan 11, 2009, 8:35am

Weevil
Total Posts: 534
pic
You pick up blender fine yet you can't pick up Truespace...? XD...thats a new one.

Might just be preference on my part here, but yeah, it did take a wee while to learn the interface with Truespace, I see more 3D starters than people wanting a better program go floating by the forums and the program simply because its completely different, but I've got to say it works, it works better for starters simply because you're also learning the functions and keywords with the buttons so it stays with you

Stays with you a little TOO well unfortunately, the downside is learning another program if you learn Truespace first seems to become infinately harder, and visa versa if you learn another program first, what I've come to call "World of Warcraft" or "Marmite" syndrome

Sneaky there caligari ;)

Post by v3rd3 // Jan 11, 2009, 10:03am

v3rd3
Total Posts: 388
I think when you boil it all down to gravy the ease of use is really a matter of how much time you put in practicing...


I have been on a number of other forums touting the arrival of ts 76 and get a lot of feedback from ppl that have "tried" ts and don't like the interface.


3d modelling and animation etc is a complicated activity. Like all other complicated activities they are not really hard.... just complicated.


I used to work in the financial markets and the industry qualification courses scared the poo poo out of many faint hearts. I dove in and took the time to understand the material and did fine. Time, energy and persistence are the hallmark of success.

Post by hultek43 // Jan 11, 2009, 11:33am

hultek43
Total Posts: 234
I've tried this software on and off for several years now, going back a few versions, and every time I get to a point and it just doesn't seem to register

100 +/- a few hours and you should have a good working knowledge of the basics. :)
Lots of tools and options as well as techniques to learn. I've yet to grasp Blender, that's due in part to not using it enough to learn it.;)

Post by ghost--scout // Jan 11, 2009, 2:54pm

ghost--scout
Total Posts: 85
pic
I'd say the most important thing at this point is to experiment. Make a few cubes and try every one of the tools on them, including tweaking the settings on the tools. As far as your current progress goes are you trying to make something specific and get stuck or are you just trying to learn? Another thing I did that helped me out a ton was to keep the interface section of the manual open so that I could locate tools easily.

Post by frootee // Jan 11, 2009, 3:03pm

frootee
Total Posts: 2667
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yep; plug and chug.

Once you learn one application, be it blender, maya, 3ds, xsi, truespace, cinema4d, etc., any other will look foreign and the workflow takes some getting used to.

check out the organics video course. very good intro, for example.

Focus on one side or the other (Model or Workspace), but I personally suggest Workspace, not Model side, since Model is actually an older version: 6.6

ask questions. we're a friendly bunch! :D
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