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Hello my little friend...
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
Hello my little friend... // Work in Progress
Post by oroe // Jan 5, 2009, 12:51pm
oroe
Total Posts: 21
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Hello,
in 2009 i would like to spend my spare time with more trueSpace work. My goal would it be to animate this little creature to test my personal skills in tS 7 - this is the first wip (legs are not textured in the moment). I think this is a good "anatomic Body" to test morph and Bones in tS7)
Regards
Olli
http://www.oroe.de/hello.jpg |
Post by frootee // Jan 5, 2009, 1:00pm
frootee
Total Posts: 2667
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hehehehe Very Nice Oliver.
Does he have a name? :) |
Post by TomG // Jan 5, 2009, 1:04pm
TomG
Total Posts: 3397
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Glad he's a friend, looks like he could give a nasty bite if he was an enemy! Very nice work, looking forward to seeing more!
Tom |
Post by Délé // Jan 5, 2009, 1:21pm
Délé
Total Posts: 1374
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Glad to see you back Olli. :) It's been too long. Can't wait to see what you do with the new character animation tools. ;)
This character looks awesome! Very well done as usual. I look forward to seeing how he moves. |
Post by MadMouse // Jan 5, 2009, 1:26pm
MadMouse
Total Posts: 1069
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Great little character. Great modelling and textures to.
Maybe he could of done with two toes per foot to help balance?
Looking forward to seeing him move.
ATB
Steve |
Post by oroe // Jan 5, 2009, 1:37pm
oroe
Total Posts: 21
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Glad to see you back Olli. :) It's been too long. Can't wait to see what you do with the new character animation tools. ;)
This character looks awesome! Very well done as usual. I look forward to seeing how he moves.
thanks for your feedback - i was never out :) i'f simply not write anything (my english...). My job let me not much time to spend more time using tS - this is one of some reasens.
I will give my best to let this little Guy looking realistic walk and "talk".
Olli |
Post by prodigy // Jan 5, 2009, 1:58pm
prodigy
Total Posts: 3029
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I like it :D
BTW, Quality render! :) |
Post by ivampretti // Jan 5, 2009, 2:54pm
ivampretti
Total Posts: 151
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Coool, it looks very disgusting :D what I guess was the objective! How did you made the texture? looks very impressive so far!
what render engine are you using?
Im ansious to see he walks. Good to have more people that like to create things for animations :p |
Post by tahnoak // Jan 5, 2009, 3:05pm
tahnoak
Total Posts: 487
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It is absolutely hideous which means it is fantastic. :) |
Post by Mr. 3d // Jan 5, 2009, 3:56pm
Mr. 3d
Total Posts: 747
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Hello:cool: |
Post by rjeff // Jan 5, 2009, 5:24pm
rjeff
Total Posts: 1260
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Never will I be that good. Wow...I am impressed and well a little jealous. |
Post by Breech Block // Jan 5, 2009, 7:55pm
Breech Block
Total Posts: 844
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Wow! Puts all my work to shame. Great stuff Oroe. |
Post by oroe // Jan 6, 2009, 12:23am
oroe
Total Posts: 21
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Coool, it looks very disgusting :D what I guess was the objective! How did you made the texture? looks very impressive so far!
what render engine are you using?
Im ansious to see he walks. Good to have more people that like to create things for animations :p
Hello,
the renderengine is V-Ray (two Spots and HDRI), texturing for displacement is Mudbox - Post currently Photoshop.
It would be so great to have render-passes for V-Ray caligari!!!! :)
Olli |
Post by Vizu // Jan 6, 2009, 7:01am
Vizu
Total Posts: 628
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Sehr kreativ Olli. Das ist aber nicht in VRay4TS gerendert oder ?
Gemodelt ist er nicht in TS oder ? oder oder oder ??? hä ? hä ?
ah sorry before anyone hit me.
Realy creative. But this isn´t rendered in VTay4TS or ?
And modeling isn´t realized in TS or ? or or or ??? hm ? hm ? |
Post by oroe // Jan 6, 2009, 7:27am
oroe
Total Posts: 21
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yes this is v-Ray for tS!
warum sollte es das nicht sein?:confused:
Olli |
Post by Vizu // Jan 6, 2009, 7:36am
Vizu
Total Posts: 628
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no no nothing. All is okay and i am happy to see you back here in the Forum.
I know you never leave but we saw you realy rarely.
I though you using now only Mudbox and nothing more. |
Post by Norm // Jan 7, 2009, 6:29am
Norm
Total Posts: 862
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Great character. Looks like he would be hand around the house to open beers and vegetable cans and such :) |
Post by Erpax // Jan 9, 2009, 8:20pm
Erpax
Total Posts: 46
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Nice little fella... I guess he only knows how to say "feed me" :p |
Post by Dragneye // Jan 9, 2009, 8:31pm
Dragneye
Total Posts: 602
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Dreadfully beautiful Vizu :)
Very nice render also. |
Post by parva // Jan 9, 2009, 11:52pm
parva
Total Posts: 822
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Dreadfully beautiful Vizu :)
Very nice render also.
Oliver made the crittermesofrighten little friend :D
Looks really scary :) I can't wait to see it in motion.
Oliver is really a master in doing animation. |
Post by transient // Jan 10, 2009, 12:58am
transient
Total Posts: 977
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Nice render. :)
I wonder how it will walk, those big feet wil be a challenge. |
Post by Dragneye // Jan 10, 2009, 1:24am
Dragneye
Total Posts: 602
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(slaps self in head)
- old phrase - "The more you run, the better the chances of falling" :)
Sorry oroe. Was racing through the forums to reply to as many masterpieces as I could before sleep.
Dreadfully beautiful oroe. :)
Very nice render also. |
Post by Steinie // Jan 10, 2009, 5:33am
Steinie
Total Posts: 3667
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I Know you are very talented but how much trueSpace is being used with this Character? It appears like the Modeling and Texturing was not done in trueSpace and you plan on using the new Animation/Rendering tools with our program, correct? So that users of trueSpace know which tools were used to produce this character and to avoid confusion.
This is my observation and not a comment on your excellent work. |
Post by oroe // Jan 10, 2009, 8:06am
oroe
Total Posts: 21
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I Know you are very talented but how much trueSpace is being used with this Character? It appears like the Modeling and Texturing was not done in trueSpace and you plan on using the new Animation/Rendering tools with our program, correct? So that users of trueSpace know which tools were used to produce this character and to avoid confusion.
This is my observation and not a comment on your excellent work.
Yes you are right, i will try tu use tS for, Rigging, morphing, Animation and rendering...
...and i think, this is many :)
...but this is not realy nothing special in using 3D Software. If you take a look about many other 3D Apps Testimonials you will find almost never any example that was build with this software only.
something about my current prozess - i currently retexture the charcter, have tested to adding tS-Hair to some parts (looks very nice by the way) have tested the first morphs...looks also good to work with it.
Oliver |
Post by TomG // Jan 10, 2009, 9:29am
TomG
Total Posts: 3397
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Most work these days is a combo of pieces of software this is true. Can't wait to see more - this guy with hair? Sounds intriguing!
Tom |
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