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Comments Here.. // Easy way to make liquids inside glasses

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Post by prodigy // Apr 25, 2007, 6:28pm

Total Posts: 3029
Can you askme about this tutorial Here..;)

Post by Johny // Apr 26, 2007, 5:53am

Total Posts: 672
Thanks for the tutorial Prodigy!

I learned something new about other usefull of decomposition tool :D

Here you glass test rendered with indigo about 20minute,7 second on my 1.5GHz CPU. :o

<edit>ops, I forget to ask, what material parameter are you use? and how many light on the scene? </edit>

Post by prodigy // Apr 26, 2007, 6:26am

Total Posts: 3029
Johny.. glad you like it!

About How many Lights??? just 1 + GI.

About the Shader, is the Fresnel shader .. UPS only Vray users can catch the shader :p..

What ever... here is a screen shot of the shader settings.


Hope that helps!

HOO! about the Indigo Render i make some tests, i found very very nice, but compared with Vray, Indigo takes an ethernity...

But in render quality is better than Virtualight thats for sure..

Post by tahnoak // Jan 8, 2009, 10:22am

Total Posts: 487
I am just now coming around to this. Very nice work. Thanks for sharing this. is a privately held community resource website dedicated to Active Worlds.
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