Rafa's Tests

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Rafa's Tests // Work in Progress

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Post by Rafa // Apr 11, 2009, 10:19pm

Total Posts: 95
Hi all.

I'm just putting some tests here. They don't go anywhere in particular.

I need a little recomendation.

How would you make the red ball brighter? I don't want to use a self iluminated material becouse of the render times, and I tryed putting a light inside the ball but dosen't do anithing... Any sugestions?

(reflectance: glass, ilumination: sunset)


(ball imported from wings, cubes made in truespace)

Post by Emma // Apr 11, 2009, 11:58pm

Total Posts: 344
Assuming you used Model side and Lightworks I would suggest increase the Luminance value (Lum in Reflectionshader)

In case you used Workspace and Vray, increase the ambient value

Post by Rafa // Apr 12, 2009, 6:11am

Total Posts: 95
Oh, my mistake, I used Lightworks. :D. Thanks I'll explore Luminance.

Post by marcel // Apr 12, 2009, 8:32am

Total Posts: 569
problem: with more luminance you will have les contrast for the glass.

Try to put a little sphere inside the objet. Choose translucy for the reflectance with a glow (no cast and no receive shadow). Change option for the glow to modify the result.

Post by Rafa // Apr 12, 2009, 11:57am

Total Posts: 95
Ooooooohhhhh, verey nice effect!
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