raven shadow ... // User Search

raven shadow ... // User Search

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Worlds

Nov 30, 1998, 12:42am
This is a general response to msome not all of this thread :-)

Take into consideration an action game called "Subspace"
( a multi-player shoot em up game ) If you buy the cd a some local store ,
it'll have server software

needed for you to host your own game.
You Create a list of Favorite "zones" and they are the only ones displayed
on the game menu.
sorta let's you permantly cutting out the junk .

CoF could do something similar .
Sell worlds for a reasonable price < over the web , or in local stores >
You buy the world , set it up and when run it run , It "logs on" to the
universe < but the owner has to find a server for it>

The Subspace "Billing" server does not deal with any data from the client
software it just tracks what
zone is active and which isn't .. Thus thier servers aren't overloaded..

The aw client would just need 2 world lists . 1 is displayed like it is now
and holds you " favorites"
the 2nd is downloaded and displayed on demand and only used to modify you
favorites list

I mean , if some fool wants to shell out $40 - $60 and not use it , thats
thier problem , I'll never
bother having it on my world's list :-) but could give cof a chance at
higher sales = more funds =
more programers / advertisers / users , etc....


But I could be full of it :-)
this is only the Wishlist

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