Sunflower

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

Sunflower // Image Gallery

1  |  

Post by frank // Dec 12, 2008, 10:06am

frank
Total Posts: 709
pic
Experiment using the Fur Shader in Dribble for grass.


Vignette, grain, glow, and desaturation done in Photoshop.


Hope you guys like it!

Post by Mr. 3d // Dec 12, 2008, 10:35am

Mr. 3d
Total Posts: 747
pic
Looks like grass to me !!! Also looks like a very happy flower, because it's finally going to rain !.......(Happy...even in a storm:))!!!

Post by frank // Dec 12, 2008, 10:59am

frank
Total Posts: 709
pic
Thanks for the comments, Mr. 3d! :-)

Post by robert // Dec 12, 2008, 12:45pm

robert
Total Posts: 609
pic
Wow, that looks awesome!

Bananas!

:banana::banana:

Post by frank // Dec 12, 2008, 6:33pm

frank
Total Posts: 709
pic
Thanks a lot, Robert!

Post by transient // Dec 13, 2008, 3:59am

transient
Total Posts: 977
pic
That's really well done. I really like the post work, and the grass is great. :)

Post by frank // Dec 13, 2008, 3:44pm

frank
Total Posts: 709
pic
Thanks a bunch, transient!


I really like the low-fi / toy camera type look.


Recently I've done a couple of tests with this in motion. In those tests, initially, I found that the grain moved too quickly. Well... it changes as quickly as the framerate (24fps), naturally, but it looked like video noise instead of film noise. Film grain should almost "dance" in a way.


Hard to explain, I guess. But long story short is I started rendering the grain on a separate layer at half framerate (12fps) and then overlaying it on the original and rendering out at the framerate of the original. What you get is a neat looking grain.


Technically, it doesn't make sense because the grain should change every frame, BUT it looks right.


I guess it's akin to how Disney handled character dialog, by offsetting the voice track from the mouth movement a couple of frames. Technically not accurate, but... looked right.

Post by splinters // Dec 14, 2008, 12:45am

splinters
Total Posts: 4148
pic
Love it Frank, mind you I always liked your style. Reminds me of Little Big Planet or should I say, it reminds me of your work when I play it.


:D

Post by robert // Dec 14, 2008, 6:14am

robert
Total Posts: 609
pic
You could actually probably do the grain in a video editor afterwards. I know that Windows Movie Maker has something like that, and I think so does Video Edit Magic.

Post by frank // Dec 14, 2008, 2:41pm

frank
Total Posts: 709
pic
Thanks, Splinters! A cousin of mine got L.B.P. recently - was really fun to watch!


robert: Thanks! Actually I do all grain and color adjustments afterwards in a separate app. Adobe After Effects, usually.
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn