Thread

reset pose

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reset pose // Bugs

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Post by Wigand // May 16, 2007, 10:51am

Wigand
Total Posts: 462
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Please test 'reset pose' I think it works not always.

Post by tomasb // May 16, 2007, 11:09am

tomasb
Total Posts: 261
Please test 'reset pose' I think it works not always.


reset pose first checks if default pose was defined - if yes, it is applyed. otherwise center positions of joint limits are used to define default pose.

Post by Wigand // May 16, 2007, 11:15am

Wigand
Total Posts: 462
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Sorry, but I used the default pose icon, nevertheless my object jumps in a wrong pose.

Post by tomasb // May 18, 2007, 5:29am

tomasb
Total Posts: 261
Sorry, but I used the default pose icon, nevertheless my object jumps in a wrong pose.


is it possible to get that obj for inspection?

Post by Tiles // May 19, 2007, 1:41am

Tiles
Total Posts: 1037
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I did a test with the scene i used for my Undo problem in the Bonesfun1 thread, described here:

http://forums1.caligari.com/truespace/showthread.php?t=2991

I did nearly the same. But have saved pose before pulling. And instead hitting undo i have clicked the reset pose button.

Reset pose did the same thing than hitting undo then. So my guess is that it is the same bug. Now we just have to know if reset pose relies at Undo history or uses another way storing the information :)
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