need to flipping normals after a mirror?

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need to flipping normals after a mirror? // TS6 and Older

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Post by MikeJoel // Sep 17, 2008, 6:49pm

Total Posts: 266
TS 3.2

After you do a mirror do you need to flip normals?



Post by TomG // Sep 18, 2008, 2:35am

Total Posts: 3397
Shouldnt have to, no. Mirroring is a "global" effect and retains the structure of the model. Flipping normals is a point editing effect, usually required on importing models, or more rarely if geometry goes bad some place (and since mirroring doesnt edit the geometry, just flips the model, it shouldn't have that kind of effect at all).



Post by MikeJoel // Sep 18, 2008, 11:40am

Total Posts: 266
Thanks. I didn't want to get through my project only to find I had a bunch of reversed faces D:


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