|
November MMC Challenge - Graphics Card (Geforce 6200TC)
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
November MMC Challenge - Graphics Card (Geforce 6200TC) // Monthly Modeling Contest
Post by hemulin // Oct 29, 2007, 11:26am
hemulin
Total Posts: 1058
|
Since this is my first MMC is decided to start with something relatively simple, the Geforce 6200TC. Updates of the WIP will follow in this thread. |
Post by rjeff // Oct 29, 2007, 11:33am
rjeff
Total Posts: 1260
|
Hey thanks for joining. I need to start my thread |
Post by hemulin // Oct 29, 2007, 1:46pm
hemulin
Total Posts: 1058
|
First render. Just started blocking out the positions of the various capacitors and such. |
Post by Jack Edwards // Oct 29, 2007, 2:34pm
Jack Edwards
Total Posts: 4062
|
Doh, that looks just like the old 6600 I was going to do... LOL ;)
Looking good, Hemulin. :) |
Post by jamesmc // Oct 29, 2007, 2:49pm
jamesmc
Total Posts: 2566
|
Looks good so far - but it's missing the screws that I usually drop inside the computer case when I try to install anything. :) |
Post by opiejuan // Oct 30, 2007, 7:03am
opiejuan
Total Posts: 120
|
Looks good so far - but it's missing the screws that I usually drop inside the computer case when I try to install anything. :)
HAHAHA! you too?!?
Nice start on the card hemulin. Looking forward to the progress. |
Post by hemulin // Oct 30, 2007, 9:28am
hemulin
Total Posts: 1058
|
More components added. I think most of them are there now. Have done a bit of work on the sockets, still have to add the metal part though. |
Post by splinters // Oct 30, 2007, 9:41am
splinters
Total Posts: 4148
|
I always get suspicious when I see Hemulin turning out detailed models like this...too much free time? should I be setting him more work at school?...:rolleyes: |
Post by Jack Edwards // Oct 30, 2007, 9:44am
Jack Edwards
Total Posts: 4062
|
mmh hmm. Quite right, Splinters. I agree. :p
Looks like you're giving Prodigy a run for his money in the speed department Hemulin! Nice work! :) |
Post by opiejuan // Oct 30, 2007, 10:25am
opiejuan
Total Posts: 120
|
Nice job on the coily thingys...chokes or something I think?
You aren't wasting any time on this... go! hemulin! GO! |
Post by hemulin // Oct 30, 2007, 10:32am
hemulin
Total Posts: 1058
|
I have currently stopped to read these forums whilst trueSpace is hanging (too many polys - going to have to start using layers and make things invisible :))
Thanks for all of the comments guys. |
Post by hemulin // Oct 30, 2007, 11:58am
hemulin
Total Posts: 1058
|
More detail on the components
I decided to give you a 'real' render this time. ;) |
Post by opiejuan // Oct 30, 2007, 12:43pm
opiejuan
Total Posts: 120
|
ooOOOOooooo pretty |
Post by TomG // Oct 31, 2007, 2:54am
TomG
Total Posts: 3397
|
Looking good! You could do one of those new cards which are all encased in plastic making them easier to do as you can't see individual components any more ;)
Yes that spring coil thingy is good, I see tutorial requests for how that was made (starting with mine - how did you do that?)
Thanks!
Tom |
Post by hemulin // Oct 31, 2007, 10:03am
hemulin
Total Posts: 1058
|
Yes that spring coil thingy is good, I see tutorial requests for how that was made (starting with mine - how did you do that?)
I cheated. :rolleyes:
It's not a coil, its just rings copied multiple times round a 3/4 cylinder which has the centre booleaned out. Why make work for yourself! ;) |
Post by opiejuan // Oct 31, 2007, 10:18am
opiejuan
Total Posts: 120
|
I cheated. :rolleyes:
It's not a coil, its just rings copied multiple times round a 3/4 cylinder which has the centre booleaned out. Why make work for yourself! ;)
I don't think that is called a 'cheat'...it's known as being creative and thinking outside the cube or perhaps a 'work around':) All i know is, it works and no little gray cells in the brain suffered in the process! go! hemulin! GO! |
Post by hemulin // Nov 2, 2007, 10:15am
hemulin
Total Posts: 1058
|
I have been busy with work today :rolleyes: so haven't done anything though I will probably do some more tomorrow. Here is the most recent render from yesterday though. I still have to model the dvi/vga/s-video sockets and I am not happy with the shadering/lighting on a few things. |
Post by hemulin // Nov 10, 2007, 11:09am
hemulin
Total Posts: 1058
|
Ok, I've had a few hours today to add a little more to this project. I've added the dvi/vga ports and backplate and I've changed the shader on the heatsink to try and make it looks more realistic. |
Post by hemulin // Nov 11, 2007, 12:28am
hemulin
Total Posts: 1058
|
Beauty render that I did overnight. Feel free to leave any comments or criticisms. |
Post by Steinie // Nov 11, 2007, 3:30am
Steinie
Total Posts: 3667
|
I'll be darn if that isn't a very nice modeling and texturing job. I've watched from the start and each step you made it better. Looks great! |
Post by hemulin // Nov 11, 2007, 3:36am
hemulin
Total Posts: 1058
|
I'll be darn if that isn't a very nice modeling and texturing job. I've watched from the start and each step you made it better. Looks great!
Thanks Steinie, I've got an interesting idea for a final presentation shot so I will post that in the next week or so. |
Post by 3dfrog // Nov 11, 2007, 5:09am
3dfrog
Total Posts: 1225
|
That is some fine work. Looking forward to the final presentation. |
Post by MadMouse // Nov 11, 2007, 7:09am
MadMouse
Total Posts: 1069
|
Looks great. Really nice modeling and some great texturing. The only thing that draws my eye is the plastic on the back of the sockets. They look a little flat and too new. Maybe a little more shine and some scratches would improve things.
Other than that, great work.
Steve |
Post by hemulin // Nov 11, 2007, 8:02am
hemulin
Total Posts: 1058
|
The only thing that draws my eye is the plastic on the back of the sockets. They look a little flat and too new. Maybe a little more shine and some scratches would improve things.
If you mean the yellow/blue socket casing things ;), I will probably add a bump map for the final render. |
Post by MadMouse // Nov 11, 2007, 8:04am
MadMouse
Total Posts: 1069
|
If you mean the yellow/blue socket casing things
Yep those da thingys
I will probably add a bump map for the final render.
That ought'a do the job :D |
Post by Jack Edwards // Nov 11, 2007, 9:58am
Jack Edwards
Total Posts: 4062
|
Very professional looking work Hemulin! :banana: |
Post by jamesmc // Nov 11, 2007, 10:08am
jamesmc
Total Posts: 2566
|
Great work Hem.
We know where the votes will be going as the in crowd has spoken.
I'll probably vote for yours. :D
I might finish my project or might not. :) |
Post by hemulin // Nov 11, 2007, 12:06pm
hemulin
Total Posts: 1058
|
We know where the votes will be going as the in crowd has spoken.
Hey jamesmc, these are early days yet. I'm a student so I probably have a little more time than most to do this sort of thing (or maybe it's because I don't sleep ;). Don't judge just yet you still have loads of time to finish your project, and if you need any help with anything feel free to PM me. |
Post by Dragneye // Nov 11, 2007, 3:45pm
Dragneye
Total Posts: 602
|
Awesome work Hemulin! Awesome |
Post by Shike // Nov 11, 2007, 11:34pm
Shike
Total Posts: 511
|
Looks very realistic! Great work! :banana: |
|