November MMC Challenge - Graphics Card (Geforce 6200TC)

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November MMC Challenge - Graphics Card (Geforce 6200TC) // Monthly Modeling Contest

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Post by hemulin // Oct 29, 2007, 11:26am

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Since this is my first MMC is decided to start with something relatively simple, the Geforce 6200TC. Updates of the WIP will follow in this thread.

Post by rjeff // Oct 29, 2007, 11:33am

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Hey thanks for joining. I need to start my thread

Post by hemulin // Oct 29, 2007, 1:46pm

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First render. Just started blocking out the positions of the various capacitors and such.

Post by Jack Edwards // Oct 29, 2007, 2:34pm

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Doh, that looks just like the old 6600 I was going to do... LOL ;)


Looking good, Hemulin. :)

Post by jamesmc // Oct 29, 2007, 2:49pm

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Looks good so far - but it's missing the screws that I usually drop inside the computer case when I try to install anything. :)

Post by opiejuan // Oct 30, 2007, 7:03am

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Looks good so far - but it's missing the screws that I usually drop inside the computer case when I try to install anything. :)


HAHAHA! you too?!?


Nice start on the card hemulin. Looking forward to the progress.

Post by hemulin // Oct 30, 2007, 9:28am

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More components added. I think most of them are there now. Have done a bit of work on the sockets, still have to add the metal part though.

Post by splinters // Oct 30, 2007, 9:41am

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I always get suspicious when I see Hemulin turning out detailed models like this...too much free time? should I be setting him more work at school?...:rolleyes:

Post by Jack Edwards // Oct 30, 2007, 9:44am

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mmh hmm. Quite right, Splinters. I agree. :p


Looks like you're giving Prodigy a run for his money in the speed department Hemulin! Nice work! :)

Post by opiejuan // Oct 30, 2007, 10:25am

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Nice job on the coily thingys...chokes or something I think?

You aren't wasting any time on this... go! hemulin! GO!

Post by hemulin // Oct 30, 2007, 10:32am

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I have currently stopped to read these forums whilst trueSpace is hanging (too many polys - going to have to start using layers and make things invisible :))

Thanks for all of the comments guys.

Post by hemulin // Oct 30, 2007, 11:58am

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More detail on the components

I decided to give you a 'real' render this time. ;)

Post by opiejuan // Oct 30, 2007, 12:43pm

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ooOOOOooooo pretty

Post by TomG // Oct 31, 2007, 2:54am

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Looking good! You could do one of those new cards which are all encased in plastic making them easier to do as you can't see individual components any more ;)


Yes that spring coil thingy is good, I see tutorial requests for how that was made (starting with mine - how did you do that?)


Thanks!

Tom

Post by hemulin // Oct 31, 2007, 10:03am

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Yes that spring coil thingy is good, I see tutorial requests for how that was made (starting with mine - how did you do that?)

I cheated. :rolleyes:

It's not a coil, its just rings copied multiple times round a 3/4 cylinder which has the centre booleaned out. Why make work for yourself! ;)

Post by opiejuan // Oct 31, 2007, 10:18am

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I cheated. :rolleyes:


It's not a coil, its just rings copied multiple times round a 3/4 cylinder which has the centre booleaned out. Why make work for yourself! ;)


I don't think that is called a 'cheat'...it's known as being creative and thinking outside the cube or perhaps a 'work around':) All i know is, it works and no little gray cells in the brain suffered in the process! go! hemulin! GO!

Post by hemulin // Nov 2, 2007, 10:15am

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I have been busy with work today :rolleyes: so haven't done anything though I will probably do some more tomorrow. Here is the most recent render from yesterday though. I still have to model the dvi/vga/s-video sockets and I am not happy with the shadering/lighting on a few things.

Post by hemulin // Nov 10, 2007, 11:09am

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Ok, I've had a few hours today to add a little more to this project. I've added the dvi/vga ports and backplate and I've changed the shader on the heatsink to try and make it looks more realistic.

Post by hemulin // Nov 11, 2007, 12:28am

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Beauty render that I did overnight. Feel free to leave any comments or criticisms.

Post by Steinie // Nov 11, 2007, 3:30am

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I'll be darn if that isn't a very nice modeling and texturing job. I've watched from the start and each step you made it better. Looks great!

Post by hemulin // Nov 11, 2007, 3:36am

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I'll be darn if that isn't a very nice modeling and texturing job. I've watched from the start and each step you made it better. Looks great!

Thanks Steinie, I've got an interesting idea for a final presentation shot so I will post that in the next week or so.

Post by 3dfrog // Nov 11, 2007, 5:09am

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That is some fine work. Looking forward to the final presentation.

Post by MadMouse // Nov 11, 2007, 7:09am

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Looks great. Really nice modeling and some great texturing. The only thing that draws my eye is the plastic on the back of the sockets. They look a little flat and too new. Maybe a little more shine and some scratches would improve things.


Other than that, great work.


Steve

Post by hemulin // Nov 11, 2007, 8:02am

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The only thing that draws my eye is the plastic on the back of the sockets. They look a little flat and too new. Maybe a little more shine and some scratches would improve things.
If you mean the yellow/blue socket casing things ;), I will probably add a bump map for the final render.

Post by MadMouse // Nov 11, 2007, 8:04am

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If you mean the yellow/blue socket casing things


Yep those da thingys


I will probably add a bump map for the final render.


That ought'a do the job :D

Post by Jack Edwards // Nov 11, 2007, 9:58am

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Very professional looking work Hemulin! :banana:

Post by jamesmc // Nov 11, 2007, 10:08am

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Great work Hem.

We know where the votes will be going as the in crowd has spoken.

I'll probably vote for yours. :D

I might finish my project or might not. :)

Post by hemulin // Nov 11, 2007, 12:06pm

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We know where the votes will be going as the in crowd has spoken.


Hey jamesmc, these are early days yet. I'm a student so I probably have a little more time than most to do this sort of thing (or maybe it's because I don't sleep ;). Don't judge just yet you still have loads of time to finish your project, and if you need any help with anything feel free to PM me.

Post by Dragneye // Nov 11, 2007, 3:45pm

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Awesome work Hemulin! Awesome

Post by Shike // Nov 11, 2007, 11:34pm

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Looks very realistic! Great work! :banana:
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