Convert an RsScn to an AVI ?

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Convert an RsScn to an AVI ? // Visitor Area

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Post by Mr. 3d // Aug 20, 2008, 1:02pm

Mr. 3d
Total Posts: 747
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I just saw your video (THANKS AGAIN) !!! You posted as I was editing my last post.......so I didn't get to see it until now.
trueBlue (which ironically was the 1st name that came to my mind for Mr. 3d) hit it on the head.........I don't have the option in Workspace to save AVI formats (it saves all my renders as .bmp). Thus, I can't convert to avi. in the Modeler "Render to File" box because it only recognizes my saved .bmp renders.
How do I tackle this dilema ???
By the way, this is excellent information Tom.........It's just what I needed !!!
I'll be integrating your information below with my QUEST .........
14469

By the way Tom....What do I do with my Scene Editor creation next in order to 'save as' and render out (hopefully to an avi. format) ?

Post by Jack Edwards // Aug 20, 2008, 1:08pm

Jack Edwards
Total Posts: 4062
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TrueSpace doesn't convert your image sequences to AVI. You need a separate program to do that.

For example:
http://www.virtualdub.org/

Post by Mr. 3d // Aug 20, 2008, 1:36pm

Mr. 3d
Total Posts: 747
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I have virtualdub and two other nice converters (little to no conversion quality loss). I know that's how I'll end up creating all my projects anyway because of background or overlay editing. It's just that I'd like to have this tS option when I want to opt for saving time and cutting corners !!!:cool:

Post by TomG // Aug 21, 2008, 3:46am

TomG
Total Posts: 3397
Rendering from workspace with the real-time engine (as shown in the video) cannot go straight to AVI, but has to go to image sequences only. Since this is recommended practice it's not a loss.


If you want to render your workspace created animation to AVI, you must use Lightworks or V-Ray. For Lightworks, you follow the process seen in my video, simply work in workspace to create your models and animate them, then swap to Model side and use the render icon there, choosing workspace as the source for animation, and AVI as the file format.


I don' understand this part of your question: 'in the Modeler "Render to File" box because it only recognizes my saved .bmp renders.'


You choose AVI in the drop down list there in the Modeler render dialog, and workspace as the animation source, and you can then render using Lightworks to AVI, as seen in the Bitesize video. Note that rendering out from tS won't need to recognize any BMPs or similar, it doesn't load anything but simply saves. You cannot use tS to convert an image sequence into AVI directly using the Render To File dialog if that is what you are trying to achieve, you need to do that in another app like VirtuaDub.


HTH!

Tom

Post by Mr. 3d // Aug 21, 2008, 2:29pm

Mr. 3d
Total Posts: 747
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The Workspace only renders out animated image sequences as a .bmp format. I can then convert them to other formats using an outside source (for example virtualdub). The Modeler side does not render out sequences from Workspace or Modeler side. THIS HAS BEEN MY DILEMMA FROM THE START.

Post by TomG // Aug 21, 2008, 3:50pm

TomG
Total Posts: 3397
Again I'll need to ask for a step by step - the Model side will render an animation either as sequences or direct to AVI, as seen in the Bitesize video. As noted, it seemed you had moved things in the Modeler and recorded in workspace Animation Editor, which would not work.


If you moved and edited in workspace, recording in workspace, as shown in the bitesize, you can then render in Modeler to sequences or AVI, again following the process shown in the video. You need to use the Model side KFE to record animations made in the Model side (as shown in the screengrab I made), but I note you have keyframes in the workspace AE even though you have the Model window open, suggesting that is the problem.


Also, you seem to have moved and worked with a model with a workspace skeleton in the Model side, which will cause problems. You should not edit or work with a model that has a workspace skeleton in it on the Model side - the Model side doesnt know what to do with the workspace data for bones and it will corrupt the scene. You can swap to Model side and render a scene that has a workspace skeleton driven model in it, just dont edit or move etc the model in the Model side :)


Trying a simple scene would be the way to go, simply duplicate the steps in the Bitesize video with something like a cube, and let me know if and where anything goes wrong :) Once the process is established and any hiccups in workflow identified, move up to something more complex that is what you aim to render, but duplicating the bitesize should show the process. (Note the bitesize shows two alternative rendering, you dont have to render workspace side before going ot Model to render in Lightworks, I was just showing the two ways to render - you can just skip rendering workspace and go straight to rendering Model side if you like).


HTH!

Tom

Post by Mr. 3d // Aug 22, 2008, 6:14pm

Mr. 3d
Total Posts: 747
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Your first 2 sentences (1st paragraph) is exactly what I did.
I have followed your clips. I use the cube in Workspace, set two seperate key frames, and move the animation from one key frame to the other to test for animation. I have no problem rendering in Workspace. I get NO response rendering in Modeler (my bridge is on and I've selected LightWorks)....no matter how hard I kick it, it wont budge !!!
14553

Post by TomG // Aug 25, 2008, 1:05am

TomG
Total Posts: 3397
I'm not sure what is meant by "no response" - do you get no dialog box, do you get just one frame of output, etc?


In this instance it sounds like a video would be best if you could capture the process. Alternatively a set of screen caps for every step of the way should do as well (ie create cube, screen cap, record KF, screen cap, move frame, screen cap, move cube, screen cap, record KF, screen cap, swap to Modeler screen cap, hit render to scene screen cap, choose all your settings screen cap, hit render screen cap, open the destination folder in Explorer screen cap, and post what gets rendered too).


Note that screen caps so far have shown problems - eg Modeler selected as render source for animation when workspace has the animation recorded, so this rather intensive process is the only way I can see for sure what is going on. A video capture would definitely be best rather than all those screen captures though :)


CamStudio is free and would do the screen capturing btw, if you've never done such a thing before.


HTH!

Tom

Post by Mr. 3d // Aug 26, 2008, 3:46pm

Mr. 3d
Total Posts: 747
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Thanks for the CamStudio application ! It makes a great addition to my other arsenal of freeware !
I've been trying to upload my 13.7 mb wmv., but this site never finishes the upload......I have no problems with the gifs & jpegs. If you can determine or locate this problem with the servers download issue, then we'll continue with our progress:rolleyes:

Post by TomG // Aug 27, 2008, 1:09am

TomG
Total Posts: 3397
Sometimes the forums just don't like larger files from some sources, and people get cut off. Best bet would be find an alternative host someplace (lots of "make your files available on the internet" sources around at the moment) and post it there, and then place a link here.


Or try zipping the file into separate parts so that each can succesfully complete before a time out, then post all the parts one by one here.


HTH!

Tom

Post by TomG // Aug 27, 2008, 6:41am

TomG
Total Posts: 3397
Seems to be a problem with the URL, save as returns a 1Kb file, and clicking direct it says that the extension doesnt match the file type, then Media Player says it can't play the file :(


HTH!

Tom


URL removed :)

(BTW got there as the whole html page was contained in the prev download including the link I posted extracted from that page)



HTH!

Tom

Post by TomG // Aug 27, 2008, 6:50am

TomG
Total Posts: 3397
Watched the video and can see the problem - you choose a file type in your Render To File but did not set a file name. This means tS can't render, as you haven't specified the file name it should give it.


You'll see that the file name field has the file extension filled in for your convenience (.avi) but this has no file name part. Simply give it the name you want (eg myanim.avi) and render. Same for rendering to BMP (and when you do that, be sure to delete the alternative .dib extension and only leave the .bmp extension).


HTH!

Tom

Post by Mr. 3d // Aug 27, 2008, 7:12am

Mr. 3d
Total Posts: 747
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That did it (Details.....Details)!!!

I'm still lost with posting my vid. I tried uploading the URL, but as you know, when you download the link from this page, the WMP doesn't recognize it (it works fine, until I upload the link here ?). Can you help with that ?

Post by Igor K Handel // Sep 11, 2008, 10:16am

Igor K Handel
Total Posts: 411
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A slight aside but one which may relieve a lot of to-ing and fro-ing. Almost 40 posts so far.


In the roundtable forum thread look up the the thread named collaboration experiments. In it you will find all the free voice and realtime video screen grab programs that either a pupil or teacher could ever want FREE!!!!. 2 short dloads and you guys could have solved this in 3 minutes!


Welcome to the year 2008!


Best wishes

IK
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