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Src11_supercar
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
Src11_supercar // Image Gallery
Post by splinters // Feb 23, 2006, 3:02pm
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Total Posts: 4148
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Niiiiiiccccceeeeee!......:jumpy: |
Post by Alien // Feb 23, 2006, 3:26pm
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Total Posts: 1231
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i_maker: Your system should run tS7 fine. Given when you bought it, I'm guessing you ATI card probably isn't 1 of the X1xxx series, in which case you card is only DirectX 9.0 complient, not 9.0c. What does this mean? Not that much, you just won't get all of the visual effects in the player [I don't know which 1s, & I'm not that bothered yet, as I never really use it].
The 1 thing I would recommend upgrading is your memory, especially with the problems described. Personally I think anyone who's dealing with polycounts as high as you are should have 2GB of RAM. From what I've read there doesn't seem to be that much of an advantage in going over 2GB, as although Caligari has made tS7 to take advantage of more CPU cores than you're ever likely to own in tS7's product lifetime, they don't seem to have embraced advances in memory technology [eg memory over 2GB or NUMA (http://en.wikipedia.org/wiki/Non-Uniform_Memory_Access)]. |
Post by stoker // Feb 23, 2006, 11:19pm
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Total Posts: 506
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Cheers I_Maker, Looks Ace:jumpy: |
Post by hemulin // Feb 24, 2006, 2:20am
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Total Posts: 1058
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Brilliant render I_maker, however what's that red light between the exhaust pipes (another brake light?) |
Post by stoker // Feb 24, 2006, 2:42am
stoker
Total Posts: 506
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what's that red light between the exhaust pipes (another brake light?)
Could be some form of reflector?:confused: :) |
Post by hemulin // Feb 24, 2006, 2:45am
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Total Posts: 1058
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If so, whats it reflecting off? It seems to have the same luminance as the other lights on the back(the circular ones) or maybe they too are reflectors :confused: |
Post by stoker // Feb 24, 2006, 2:48am
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Total Posts: 506
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Not sure Hemulin, will have to wait for I_Maker to reply to that one:) |
Post by parva // Feb 24, 2006, 10:32am
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Total Posts: 822
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looks awesome!
One of the best looking cars made with trueSpace I have ever seen. |
Post by stoker // Feb 24, 2006, 11:38am
stoker
Total Posts: 506
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Are you modelling any more Autos at the moment or in the near future I_Maker?:jumpy: |
Post by gerardo // Feb 24, 2006, 4:47pm
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Total Posts: 11
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just.... just.... incredible... I want one of them to go arround in my city...
I guess you take a year because you use only you´r free time after work... but if you are working for a company or any, you can put all your input on that, so you´r time will be only a little % of the year... try to move pro..... |
Post by stoker // Feb 25, 2006, 5:41am
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Total Posts: 506
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Not trying to be too critical I_Maker but the shot you sent in that is looking through the windscreen. If the handbrake and gear stick are that visible then wouldn't you be able to see the seats;) :D |
Post by i_maker // Feb 26, 2006, 1:29pm
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Total Posts: 156
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Thank you, Alien, for your very informative comments about vidoecards/PC performance.
Parva, Gerardo, thanks guys, for your votes!
Hemulin, Stoker, yes that "red" bit between the exhausts is a reflector. You need to remember this car is still under development, with only 1 prototype built so far. When it goes into production, light/reflector fittings will need to be re-fitted to comply with regulations of the countries it will be exported to. Reflections would be of the surrounding which is a white room; this mutes somewhat the colours of the rearlights.
Cheers |
Post by hemulin // Feb 27, 2006, 10:16am
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Total Posts: 1058
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Aaah, I see, already have grand plans for the cars production then. :jumpy: |
Post by stoker // Feb 27, 2006, 10:57am
stoker
Total Posts: 506
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Would look great if it came down the street that car. Whoooo:D |
Post by hemulin // Feb 27, 2006, 11:01am
hemulin
Total Posts: 1058
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But probably with empty pockets.:( |
Post by stoker // Feb 27, 2006, 11:05am
stoker
Total Posts: 506
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But probably with empty pockets.:(
Yer Probably:jumpy: :rolleyes: |
Post by i_maker // Feb 27, 2006, 1:37pm
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Total Posts: 156
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Readying the SRC11 for production... |
Post by stoker // Feb 27, 2006, 9:56pm
stoker
Total Posts: 506
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Looking GREAT:jumpy: |
Post by hemulin // Feb 28, 2006, 1:32am
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Total Posts: 1058
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These renders are looking, really good. Do you think you could submit some high-res ones, like 1600x1200 please. |
Post by stoker // Feb 28, 2006, 2:16am
stoker
Total Posts: 506
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I think there is a size limit.:o :D |
Post by Alien // Feb 28, 2006, 3:59am
Alien
Total Posts: 1231
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I think there is a size limit.:o :D
For the forum, yes [800x600], but there's no reason why you can't provide a link to a larger 1.
http://www.whatever.com/small_image.jpg (http://www.whatever.com/large_image.jpg)
Note: I added a space before the [img] tag to allow it to wrap to the next line, so as not to cause the forum to stretch, but when using this method for posting images this would be unnecessary, as the text wouldn't be seen because you wouldn't be using the [noparse] tag like I did to show the forum code. |
Post by hemulin // Feb 28, 2006, 8:55am
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Total Posts: 1058
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I know there is a size limit of 800x600 on this forum however, as I_maker previously posted a high-res image on the old forum (which seems to have a higher limit, or non) he could do the same. It would be really good to have some good high-res shots. |
Post by Vizu // Mar 1, 2006, 3:00pm
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Total Posts: 628
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Damn I_maker, this is excellent work.
You have do a good job and a clean mesh ( how i can see in the close up renderings )
Impressive. |
Post by JaimeS // Mar 14, 2006, 8:42am
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Total Posts: 14
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HEY I_Maker! Great job! This is beautiful. And the closer you get to the car the more detail you see!
I was wondering if it would be possible to see a wireframe render. I am curious as to what the mesh looks like. Im a relatively new 3d guy myself, and i want to see what im striving for. Thanks!:banana: |
Post by stoker // Mar 14, 2006, 12:08pm
stoker
Total Posts: 506
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mmm, Yeah would be interesting to see the mesh on that car. Maybe if it faded from a full colour render to wire frame??;) |
Post by splinters // Mar 14, 2006, 12:50pm
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Total Posts: 4148
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Please don't start badgering I_maker for a mesh. I remember a VERY long thread on the old forums where people went on and on about a mesh for an older car like he had some sort of obligation to post it. Remember, this is I_maker's personal work and a simple request is enough should he wish to post it.....;) |
Post by stoker // Mar 14, 2006, 1:04pm
stoker
Total Posts: 506
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Sorry,:o well i take it you were talking to me.:o
;) :cool: |
Post by splinters // Mar 14, 2006, 1:26pm
splinters
Total Posts: 4148
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Sorry,:o well i take it you were talking to me.:o
;) :cool:
Not directed at anyone Stoker...but I would hate to see a repeat of that thread...;)
Enjoy the magic...don't always ask the magician to show you how he does the trick...;) |
Post by i_maker // Mar 15, 2006, 8:27am
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Total Posts: 156
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If you can't beat them, join. So, I got myself ts7. Here are my first renders ever in ts7. And I haven't even started exploring the myriad of options ts7 now offers! Boy, am I going to have fun with ts7... |
Post by i_maker // Mar 15, 2006, 8:34am
i_maker
Total Posts: 156
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YELLOW SRC11 Image 1 |
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