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pc hamster // User SearchATTN BRANT.....PK MATTER!!!Oct 6, 2002, 1:15am
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[View Quote] > really? I never saw him on the registry of PK's. And he never was really > that involved in AW... This should have gone to someone with a little more > involvement, because we don't particularly care! Hmm....I guess I must stand corrected then..... PC Hamster ATTN BRANT.....PK MATTER!!!Oct 6, 2002, 1:24am
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[View Quote] > lol, this is kinda funny, it almost makes me think that you posted this on > purpose... You could have easily gramed one of over 50 PK's, not to mention > one of the SRT, who would have responded almost immediately. Next time, just > gram my favorite SRT dude, SkyZack (Peacekeeper 65). I only posted it (albeit unwisely raw and unedited) to alert any PKs who DO read the NGs. However, this seems to have been an obvious oversight on my part. I have though added PK 65 to my list. I've also got Carol Clutter and a copule other PKs on my list 9I think 5 and 54 if I'm not mistaken). I think next time this happens, I'll send one of 'em a gram. :-) But the tension and cynicalism in these groups is still thick. Has been for FAR too long IMO... And it goes WAY beyond this wee little thread too... Cheers for now :-) PC Hamster Deadly Shooting Spree In Montgomery County (In Maryland, USA)Oct 5, 2002, 9:08am
Hi everyone:
USENET would've been a better place. And people think ME posting a pasted email to AW Abuse about an object pointing to a PORN SITE was bad, but a shooting in Maryland doesn't even come close!!! Where's Angry Mom DeDe on THIS one?????? NOW....If, by some MIRACULOUS chance, one of those killed just happened to be an AW cit, THEN it would be different..... Hey Chiklit...Were any of the victims an AW cit(s)??? If not, then PLEASE DO NOT POST THIS STUFF ON HERE!!!! Cheers for now everyone :-) PC Hamster [View Quote] > I think what Neurotic Commander Crackhead here is trying to say, in his > not-so-subtle method, is that this should have been posted in > general.discussion. > [View Quote] Deadly Shooting Spree In Montgomery County (In Maryland, USA)Oct 5, 2002, 9:14am
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Self-Policing is one thing, but Chiklit's post was WAY off topic as it made NO reference to an AW cit. But I do agree with you that there are times people DO get PICKY (the ATTN Brant thread being a CLASSIC example of this), however this was NOT one of them... Just my opinion....Cheers for now everyone :-) PC Hamster [View Quote] > Pay no attention to him. :) Thanks for the heads up. BTW guys... THIS is > why people don't post here! :( You take this self-policing thing _too_ > far. A little is good, but this is ridiculous. > > SW Chris > P is for Politeness. :D Deadly Shooting Spree In Montgomery County (In Maryland, USA)Oct 6, 2002, 1:33am
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[View Quote] > PC, what did I tell you about breathing? You are really starting to > concern me, as you seem to be becoming more maniacal by the day... I'm breathing Goober. No need to worry about me (although I thank you for your concern :-)). I just simply pointed out (politely) that this wasn't a NG intended for discussion of RL issues. That's what USENET is for. When was the last time you read boulder.general ??? Or did you become as smart as me by staying away from there??? :-) I also wondered where DeDe was because she was the *first* one to complain about the Attn Brant thread. I'm just surprised she hasn't said anything so far... New BrowserOct 16, 2002, 5:24pm
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[View Quote] > Sure it's not February 30th next year? ;) > [View Quote] I hope this is your idea of a BAD joke Kah... :-) Seriously though, I wonder what could be taking AWI so long to release 3.4 Then too, maybe it's just me... :-) PC Hamster New Bus & Train Transfer Hub....Oct 16, 2002, 5:55pm
Hi everyone:
Boy, have I been busy coming up with some nifty ideas for my town. One of them came not too long ago as I was layind down railroad track from Retsmah's Crossing Station to Hamsterville (albeit in the sloppy hodgepodge way I did :-)). The idea was to have a HUGE Bus & Train transfer hub whereas people can transfer from ohh say a Greyhound Bus to the local commuter train simply by walking over to another platform. Local and long distance buses would use some of the same roads and local and long distance trains would share much the same tracks. Of course, there'll be links to any major point on AlphaWorld via bus stops assembled by me (this I can do simply by duplicating a sign and entering the designated coordinates where you normally have buses park. You supply this information and I'll make the sign, no problem. , But you'll have to lay down the track and link it to your town (If I did this for EVERY town like I would the bus stops, I wouldn't have time for hardly anything else, now would I?? :-)). Now of course, there's the UTN and the AWTA (both of which I plan to add just as soon as my AWCC Registry goes through) Speaking of AWCC, I was poking around the archived listings one night and noticed there was something called the CVC or something like that which did much the same thing, only they also included rivers and streams. It was run Phalpha (that can't be right, can it?), anyway, if that's fallen by the wayside, perhaps we could resurrect it somewhat via my idea, which BTW, was derived from a build whuch BlankaM of Blankabiorg started with Retsmah's Crossing Station. I mean think about it, we could all have big transfer hubs (mine would have mini twin tower office buildings on top of it :-)) or small ones (the one alomg Mr. Brain's road will probably be little more than a Gas and Convience Store as it'll be out in the middle of nowhere). It doesn't matter. The only thing that it would require would be to be able to accomondate either a train or a bus. So, if you want your town included, send me a telegram with your preferred/designated coordinates RIGHT AWAY so I can put up Bus Stop signs. Note: THIS IS ONLY FOR ALPHAWORLD TOWNS. AWTEEN AND OTHER HOSTED WORLDS WILL SOON BE ACCESSIBLE VIA AWTA. :-) Any questions, feel free to post here. :-) Cheers for now everyone :-) PC Hamster pchamster at msn.com Denver, Colorado New Bus & Train Transfer Hub....Oct 16, 2002, 11:19pm
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[View Quote] > I believe you're referring to the Community Linkage Commission (CLC), > which was actually started by SW Comit as a way to link nearby towns in > AW's SE quadrant to SW City via CLC-built roads and railways. I signed > onto the staff and agreed to handle the SW quadrant, starting with > GooberTown, but eventually we both found out it was too daunting a task. > Then phalaphe took it over and, as is his wont, has done nothing with it > since. Yeah Goober, that's EXACTLY what I was thinking of except there won't be some form to fill out requesting to join. A simple telegram will suffice. And like I said, I can create a Bus stop sign in lickety-split fashion in Hamsterville with no problem at all. However, anyone who wants to link via railroad would have to lay down his/her own tracks as this would be the best thing to do. I *could* also place a bus stop sign linking (let's say for the sake of discussion) GooberTown with Hamsterville in GooberTown as well, but if you don't know how to perform the simplest of tasks such as CREATING A SIGN with a line command (or even WITHOUT one), you're pretty much in need of some serious help. :-) > There were never any stations involved, just placing CLC road signs and > creating roads to connect towns/builds to each other. But hey, if you > want to give it a go, by all means! :) Certainly should be easier if all > you're doing is making teleports to various places... Well.....It's sort of like a teleport, only with a twist. What I plan to do next with the track I've laid down at Retsmah's Crossing Station is really quite cool. That is to use an object with a bump command which will basically allow my avatar to go down the tracks WITHOUT my having to keep my fingers in the keyboard (at least it works this way in theory). If you've ever been to Blankaborg lately or to Smaugville, both towns have a train system that urtilizes this feature. I plan to add that to the track ruinning the Blue Line from Retsmah's Crossing Station all the way to Hamsterville, using additional signage along the way in case the train stops (which it shouldn't on flat land in the open). Basically, instead of using the teleport command, it uses the warp command to move the person along. Once I get the bump objects on the tracks in Hamsterville, I plan to try the same effect in the street so that, eventually, the same can be extended to my bus system. If it works, anyone would then be welcome to try it in their town too. :-) Of course, building a station is strictly at the discretion of the interested town (I'm building one mainly because I need a major structure besides the theater and the infamous Police Station in my town that's under my name, however there are other reasons as well :-)). In the meantime.... NEW AlphaWorld - Could It Be???Oct 25, 2002, 5:08am
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Had just paid a visit to AW GZ and noticed there was an ad for a NEW AlphaWorld. I'm wondering A). If it's just simply too good to be true B). If it's just me and/or C). If it REALLY IS true, does anyone ANYONE have ANY idea when it'll be rolled out and what new features (if any) will it have??? I myself would LOVE to see a 3.3 compliant AlphaWorld complete with roads and other objects that you can bend, twist and turn as you please (this would REALLY be helpful in be able to design cloverleafs which are FAR better than the one on North Pratt Boulevard at the River Of Lite Expressway in Hamsterville) as well as to be able to build UNDERGROUND (I know just what SW Chris must be thinking here.... :-)). Anyhow, if ANYONE has any info, PLEASE DO POST!!! :-) Cheers for now everyone :-) PC Hamster NEW AlphaWorld - Could It Be???Oct 25, 2002, 10:37pm
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[View Quote] > unfortunately, you have to pay for everything, there is no local teleports, > and you don't have much money... Not only that, but you can't hardly build a city there unless you hangout there literally 24/7/365. :-( But it's a good thing that the money is only virtual though, but that's not saying a whole lot. :-/ It all goes back to the ol' "moving cities" debate IMHO.... I think if they were to move the existing cities from the old AlphaWorld to the New AlphaWorld GRADUALLY over a period of time AND THEN let people buy land with virtual money to build their home (and put those towns with not many builds or builders, such as mine, at the top of the list until they no longer need to be there). But then too....OTOH....I suppose one could simply build a New AW extension of their existing town too (especially in cases such as SW City and Mr. E's Clearfield just to name a few) simply by adding a teleporter (though admittedly it won't look very good). However though....Having said all that, I don't think there's any doubt about it that the old AW, which has served the AW Community well for so many years, will eventually have to give way to the New AW. Hopefully by then, some (if not all) of the MANY wonderful cities and towns will have a home on New AW. :-) Just my $.02 worth :-) PC Hamster NEW AlphaWorld - Could It Be???Oct 27, 2002, 1:13am
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[View Quote] > Erm, if you actually read the link that kellee provided, NewAW is *not* > going to replace the old AW. NewAW is basically a virtual experiment, > and if it succeeds, it will expand. But NewAW is so totally different > from the old AW that a comparison between the two is almost impossible. > If anything, NewAW would server as a "summer home" of sorts to those who > "live" in the regular AW. I did Goober. However I think that as AW improves the browser, the old AW will look more and more outdated and will EVENTUALLY have to be retired. Hopefully by then, most (if not all) of the objects will be migrated in some form over to the New AW, which will be ANYTHING but an experiment. The major problem AW will encounter during such a migration process will be builds (and in some cases entire towns) created by people who are no longer citizens, but have yet to make the NAC list. But then too, between AWCC and the AWHS, the builds could be placed under the auspicies of either group. Alternatively, AW could also award such builds to the cit who owns the nearest adjacent builds and/or sponsor and "Adopt-A-Build" program whereas cits can place their name into the ring to "adopt" or be "awared" such a build much like WebRing does (or claims it does) with site rings which have been abandoned. In any case, the build would have to meet a set criteria (or a portion thereof) so that builds owned by cits whose cit expired less than a certain period of time don't wind up losing their builds simply due to credit card problems encountered during the renewal process. In other words, the cit would have to have been expired for SEVERAL MONTHS with no hope of renewal before such a build makes the adoption list. An adoption program would not only preserve the build, but also give current cits the ability to improve on them as needed too. :-). Okay gang....I'm through now. You can now go ahead with the process of calling me insane or whatever.... :-) Cheers for now :-) PC Hamster Tourist on Alpha PrimeOct 28, 2002, 12:33am
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[View Quote] > I have sat on the sidelines long enough, and though I would point out to > whomever might read this at AWI. First of all, I doubt very seriously that ANYONE at AWI reads these NG's. If AWI *did* have someone reading them, we'd all be logged into the ActiveWorlds website and posting to some PHP based message board. > Alpha Prime has historically been the world of introduction to building > and community. > > I can understand AWI closing the other worlds that they currently own > to tourist . > > These were privately owned by members we now make up AWI, but Alpha > Prime ... aka AW, was here before they were, and because of its place in > history, should be viewed by ALL, even the tourist. VIEWED by all (including the tourist), but have you counted the number of tourist and NAC objects that serve NO useful purpose lately??? Obviously not. In MY tours around AlphaWorld (of which there have been many), I have seen elaborate builds created by tourists and I've also seen (and had to delete) objects planted in places by tourists which serve NO useful purpose WHATSOEVER. In fact, just recently while taking a journey up and down gutz road, I delete one or two signs created by tourists which were rather derrogatory in nature and, as such, had no useful purpose being in existence. It is for this very reason that AWI currently doesn't allow tourists on AlphaWorld now, and it doesn't look like they're going to deviate from that policy anytime soon. Don't get me wrong I too happen to believe that tourists should be given the PRIVLEDGE of VISITING AlphaWorld, but NOT to build there. If a tourist wants to build, he/she can pony up the $$$ for a cit. > Maybe if tourists could see what can has done, they might decide that > they want to add to what is there. Like I said, if they want to do this, they can pony up the $$$ for a cit. I don't wanna have to be going through town deleting stuff left and right because of some tourist with a beef against me or anyone else in my town. I also don't wanna have to be going through town deleting useless stuff simply because some tourist wants to be ass (or think he/she is doing something that "cool"). I have better things to do with my time and so does the GET. > Should not be a problem for AWI to clear away everything built by a > tourist, the 1ST of each month :-) It's funny though, I'm STILL running into objects planted by tourists almost every time I try to link parts my town with the rest of AlphaWorld. Some of them I delete, whether it's because of derrogatory reasons, or whether it's simply because I need to trim a section of some wall some tourist built to make room for railroad tracks.. And then there are just some objects I leave alone because they aren't defamatory in nature and I could really give a rats moo if it's there or not. The clear and bottom line of this is simple. IF a tourist wants to build on AW, they can purchase a cit. Otherwise, they should only be allowed to visit. Just my opinion...Cheers for now :-) PC Hamster Tourist on Alpha PrimeOct 28, 2002, 12:40am
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[View Quote] > Personally i don't think it will work this time. > We have got them to bend on many occasions > but seeing as Prime is the main building world, the largest. > Letting tourists back in there, would just be like, well let's just get rid > of tourist restrictions all together, see my point? I don't see it as getting rid of tourist restrictions. World Owners would still maintain this. > On the business side it's just not logical. I also wouldn't agree here either as there's a way in AWI could let tourists back onto AW, but do so WITHOUT giving them building privs. Problem is, AWI just simply doesn't want to do it. And because AWI *is* a business, they don't have to do it. It's not a question of logic, Brock. Just my opinion...Cheers for now everyone :-) PC Hamster Tourist on Alpha PrimeOct 28, 2002, 9:25pm
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[View Quote] > Ever visit AWGZ and see the "If you register to become a citizen" signs? > They are still there!! lmao, that show's how much AWI actually cares about > AW Prime. I have a feeling that, as New AW is rolled out, AWI will eventually let tourists back on the current AW. Hopefully it will be WITHOUT building rights..... Just my opinion....Cheers for now :-) PC Hamster Tourist on Alpha PrimeOct 28, 2002, 9:33pm
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[View Quote] > The logic of survival, my friend, is the core of any sound business plan. > :) There are two types of tourists. Those who primarily build, and those > who primarily chat. Chat tourists are just as content to chat and not > build. So letting them in world without building privs is akin to just > letting them in world. I challenge you to find a solution to find a balance > that will benefit the company and allow Chat and Build tourists to > experience AW. I think AWI would have done it if they could. Chris....I have a feeling this whole discussion will be moot once New AW and AW 3.4 is rolled out as AWI won't care about the current AW (see Syntax' post as as example) because its so OUTDATED. Problem is, they simply can't move all our cities and towns (at least not very easily) nor does anybody who posts to these NGs want them destroyed either. I look forward to seeing the New AW once 3.4 is officially rolled out. :-) Just my opinion.....Cheers for now everyone :-) PC Hamster Need Help with Windows (The objects. Not the OS. :-))Oct 28, 2002, 2:03am
Hi everyone:
I am in the midst of working on a new build on AlphaWorld which calls for lots of windows (read multi-story office building here). However all the windows I've come across so far (the pp* hierarchy of objects) all seem to be tinted blue. What I'd like is for them to have is a transparent look, much like what you see on a real building. I'm wondering....Is this POSSIBLE??? If so, what do I enter as the command to basically eliminate the blue tint??? Any tips or help I could get on this would be much appreciated. :-) Many thanks in advance & Cheers for now :-) PC Hamster Need Help with Windows (The objects. Not the OS. :-))Oct 28, 2002, 9:02pm
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[View Quote] > Yes grey would probaly work better - create color white really looks more > like frosted glass. I'll try it. :-) Thanks :-) Patrick Need Help with Windows (The objects. Not the OS. :-))Oct 28, 2002, 9:03pm
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[View Quote] > Yes grey would probaly work better - create color white really looks more > like frosted glass. I'll try it. :-) Thanks :-) Patrick Need Help with Windows (The objects. Not the OS. :-))Oct 28, 2002, 9:03pm
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[View Quote] > Yes grey would probaly work better - create color white really looks more > like frosted glass. I'll try it. :-) Thanks :-) Patrick Need Help with Windows (The objects. Not the OS. :-))Oct 28, 2002, 9:04pm
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[View Quote] > Yes grey would probaly work better - create color white really looks more > like frosted glass. I'll try it. :-) Thanks :-) PC Hamster Need Help with Windows (The objects. Not the OS. :-))Oct 28, 2002, 9:46pm
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[View Quote] > Hi everyone: > [View Quote] Okay...I've tried it. However either grey or white will work. Thanks peeps :-) Patrick (e.g. PC Hamster) Concerning TV StationsJan 27, 2003, 10:35pm
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[View Quote] I plan to set up AT LEAST two TV stations in Hamsterville. One of those will be affiliated with XEON-TV. They'll probably be on Channel 2 and Channel 5. I may even set up a third on Channel 8 and another on Channel 11. All of 'em will possess K*** virtual call letters. :-) I may put the station on Channel 2 on Channel 4 since Hamsterville is far enough away from Yeti City that virtual interference really won't be an issue. However this will depend on other TV stations in other towns (especially the small ones) as there's a town which part of Branson Avenue sits alongside just across Median Way at 0W. > In Yeti City we have two "fake" stations with call letters (WRPM and WYET), > i think itd be pretty interesting if we started to adapt that idea into AW. > What do you guys think, or am i alone in this idea? As for the "fake" stations, you probably are Ryan. :-) Cheers for now everyone :-) Patrick Cook pchamster at attbi.com Denver, Colorado Tom (Flagg) is leaving AWJan 27, 2003, 10:16pm
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[View Quote] I'd also throw in Noelle as well. She too was ALWAYS helpful whenever she could. > 'tis a sad day for Active Worlds. True, but I'm sure someone else will step up to the plate to take Flagg's place (even if it's ENZO himself). :-) Cheers for now :-) Patrick Cook pchamster at attbi.com Denver, Colorado Seiya's SongFeb 6, 2003, 1:51am
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[View Quote] Is this REALLY neccessary??? Is THIS what we AS A COMMUNITY have stooped to??? I know 'bout the SW City mess (read it on the Yeti City website), but for the sake of humanity - GIVE IT A REST!!!! Just my opinion... Patrick Cook Mayor - City of Hamsterville pchamster at attbi.com Denver, Colorado (my REAL city) Seiya's SongFeb 6, 2003, 1:24pm
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[View Quote] Look in the Yeti City Chronicle under "Controversy In SW City" or something like that.... Patrick Seiya's SongFeb 8, 2003, 1:51pm
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[View Quote] Check out C ONTROVERSY IN SW CITY (or something like that) in the Yeti City Chronicle. Cheers for now :-) Patrick Cook Mayor - City Of Hamsterville pchamster at attbi.com Denver, Colorado (My REAL city :-)) Alpha World Open To Tourists......Feb 6, 2003, 1:41am
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[View Quote] Speaking of the General Discussion Group, WHY isn't this thread there instead of the COMMUNITY group??? [View Quote] [snip...] I rest my case.... Cheers for now :-) Patrick Cook Mayor - City Of Hamsterville pchamster at attbi.com Denver, Colorado (My real city :-)) What is happening to AW?Feb 8, 2003, 2:45pm
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[View Quote] What disturbs me is the NUMBER of people who get on AlphaWorld ALONE. To illustrate my point, there are now only 41 people on Alphaworld. How many of those do you wanna guess are probably at GZ?? Five?? Ten?? Maybe it's due to the fact that it's 11:36 AM ET on a Saturday Morning and some people are sleeping in. Maybe there are a few people on New AW. I dunno, but one thing IS for certain, AlphaWorld's numbers are DROPPING (like a rock!). So, WHY am I building there you say??? Maybe its to have a place of my own to chat WITHOUT having to endure the expense of owning a world. But Hamsterville will soon be open, in earnest, to builders (it's already listed on UTN). One can only hope that AWI will have the sense to allow tourists (WITHOUT building rights, of course) back on (what will soon be known as) the old AW. I'd hate to think that nearly a year's worth of building was somehow all in vain. :-( Anyhow....Just my opinion FWIW..... Patrick Cook Mayor - City Of Hamsterville pchamster at attbi.com Denver, Colorado (My REAL city :-)) ALPHA WORLD #1 GOAL = REGNAT POPULUS!!!!!Feb 8, 2003, 3:05pm
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[View Quote] It would if they *didn't* have BUILDING RIGHTS. That's the key!! I fail to see why AWI finds this so hard to see.... But then too, what do I know??? I'm just the mayor of a town that's predominately a bunch of roads which string together a bunch of old builds created by people who are either no longer cits or don't care about those old builds, or are amongst the (sadly) growing list of cits no longer among the living..... Like I said, what do *I* know about what AWI goes through every month??? Apparently a few things given the lack of DIRECT communication between AWI and the AW Community.... Eliminating tourism ALTOGETHER on AW was AWI's BIGGEST mistake IMO.... Just my opnion.... :-( Patrick Cook Mayor - City Of Hamsterville (while it's still around) pchamster at attbi.com Denver, Colorado (My REAL City :-)) ALPHA WORLD #1 GOAL = REGNAT POPULUS!!!!!Feb 8, 2003, 3:12pm
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[View Quote] Not only that, but those builds marked as <Tourist> at that site CAN BE DELETED BY ANY CITIZEN!!!!! All the more reason to bring Tourists back to AlphaWorld, but DO NOT give 'em building rights. It ain't that hard to do nor is it rocket science. It's COMMON SENSE. Just my opinion.... Patrick |